vicassembly wrote:Are they scrolling 2 pixels or did they find a way to scroll 1 pixel at a time?
I took a quick peek in a YouTube video, and the game works in multi-colour resolution, i.e. the resolution is 2 (hires) pixels horizontally.
It seems so smooth.
I suppose that's mainly a matter whether it syncs with the frame rate, and updates the screen at a constant rate itself, even if the update is not at 50/60 Hz but only at one half/third/etc. _constant_ rate. As soon as the update rate varies, one gets a jerky impression.
That being said I saw some flickering in the ghosts, and the shapes don't take the background into account.
We can surely continue the technical discussion
in this thread.
