Original Realms of Quest I plus some of my other games

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Spectrum
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Post by Spectrum »

Thank you for your explanations.

I have a +16k expansion.
In any case, the game comes up on disk, right? I don't have a disk drive, so probably I will put the d64 file on an SD to play REALMS III on the Vic.

Yes, I'm really excited about to buy a new game for the Vic20... :D
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Ghislain
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Post by Ghislain »

Spectrum wrote:Thank you for your explanations.

I have a +16k expansion.
In any case, the game comes up on disk, right? I don't have a disk drive, so probably I will put the d64 file on an SD to play REALMS III on the Vic.

Yes, I'm really excited about to buy a new game for the Vic20... :D
So what SD card device reader do you use? Are you able to just place the .D64 on the SD card and your device will be able to load any program from it?

I hear that some SD card readers for the VIC can only read .prg files. Since Realms III (and the other games in the collection) are multi-file programs, then the device would have to allow you to read from the .D64 file on the card the intial booter is loaded and run.

The only SD card device I have is the MMC Replay for the Commodore 64--I've nothing like that for the VIC-20. And the MMC Replay doesn't let you load multi-file games from the D64--you have to convert the D64 to DFI format. But .prg files work seamlessly.
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Spectrum
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Post by Spectrum »

Ghislain wrote:So what SD card device reader do you use? Are you able to just place the .D64 on the SD card and your device will be able to load any program from it?

I hear that some SD card readers for the VIC can only read .prg files.
Ok, you've to know that I am totally ignorant about this stuff, and that I "resurrected" my Vic20 only recently. I didn't know about this problem about the SD card readers.
I am gonna buying this one: http://www.manosoft.it/?p=1&lang=en

But seems I've to get a real disk drive or to give up and play REALMS III on Vice.

We'll see. In any case, to play REALMS III on my real Vic I really need the +32k expansion, so I've to wait in any case (to get my hands on the MegaCart).
Meanwhile, I will try the game on Vice... (although I could always buy a disk driver...why not?) :D
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Ghislain
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Post by Ghislain »

Spectrum wrote:
Ghislain wrote:So what SD card device reader do you use? Are you able to just place the .D64 on the SD card and your device will be able to load any program from it?

I hear that some SD card readers for the VIC can only read .prg files.
Ok, you've to know that I am totally ignorant about this stuff, and that I "resurrected" my Vic20 only recently. I didn't know about this problem about the SD card readers.
I am gonna buying this one: http://www.manosoft.it/?p=1&lang=en

But seems I've to get a real disk drive or to give up and play REALMS III on Vice.

We'll see. In any case, to play REALMS III on my real Vic I really need the +32k expansion, so I've to wait in any case (to get my hands on the MegaCart).
Meanwhile, I will try the game on Vice... (although I could always buy a disk driver...why not?) :D
According to the PDF of the device, it appears to support D64. I've been reluctant to get an SD2IEC device in the past because they required an independent power source. What's really cool about this one is that it has a more protective casing and uses the tape port for it's power source.

I think I might just buy this myself. Honestly, anything that will reduce clutter (no disk drives) is a plus. And since it plugs into the tape drive, I can still use it with my C64's MMC Replay cartridge.
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Post by orion70 »

Ghislain wrote:According to the PDF of the device, it appears to support D64.
It does, indeed. I'm pretty sure that with all SD2IEC devices, including the micro-IEC I own, you can change directories simply typing

Code: Select all

OPEN 1,10,15,"CD:DIRNAME":CLOSE1
and mount D64s with

Code: Select all

OPEN 1,10,15,"CD:DISKNAME.D64":CLOSE1
The default drive number will probably be 10, but you can change it with

Code: Select all

OPEN 15,10,15,"U0>"+CHR$(ND):CLOSE15
...where ND is the new device number (suggested is 8, as multi-load games prefer this :) ).
If you want to make this change permanent, i.e. surviving the VIC poweroff, after the above command you have to issue

Code: Select all

OPEN 15,ND,15,"XW":CLOSE15
Again, ND is the new device number.

[sources: HERE and HERE]
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Post by Spectrum »

Thanks to both for your explanations, guys!
Time for me to buy the device. My Vic20 is gonna do something awesome this Christmas: I will connect it to my TV in the main room and I will play with it as in the 80s! :D

Note: with "awesome" I obviously mean to play with the Vic and to let my relatives does the same. It will be a "retro" Christmas...
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Re: Original Realms of Quest I plus some of my other games

Post by dr.geek »

Is Realms Of Quest I still available for free download (also Dunjon I/II)?

Edit:- Found Realms I/II on the Realms Of Quest Blog, but no luck with Dunjon I/II yes
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Re: Original Realms of Quest I plus some of my other games

Post by Mayhem »

Gamebase20, if anywhere heh.
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Re: Original Realms of Quest I plus some of my other games

Post by orion70 »

Here's an attachment with System IIII collection, which was on Realms of Quest III diskette side B. It does contain Dunjon I and II.
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sysIIII.zip
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dr.geek
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Re: Original Realms of Quest I plus some of my other games

Post by dr.geek »

orion70 wrote:Here's an attachment with System IIII collection, which was on Realms of Quest III diskette side B. It does contain Dunjon I and II.
Thanks Orion70
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Ghislain
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Re: Original Realms of Quest I plus some of my other games

Post by Ghislain »

dr.geek wrote:Is Realms Of Quest I still available for free download (also Dunjon I/II)?

Edit:- Found Realms I/II on the Realms Of Quest Blog, but no luck with Dunjon I/II yes
Dunjon I&II were my first VIc-20 games that I had made in 7 years. And to think that it’s been 15 years since I had made them.

I entered dunjon II in a mini game programming contest. It finished something like 43rd out of 65 entries. People remarked how hard and primitive it looked. But it really tries to cram a lot into 3.5K of RAM:

-title screen
-character creation
-character sheet
-monsters
-spells

It made for a pretty good framework for what was to become Realms of Quest II—which fit all of that, including an overland map and custom character graphics. That game would finish in 2nd place for the 2006 mini game compo.
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Re: Original Realms of Quest I plus some of my other games

Post by dr.geek »

I love the Petscii graphics in Dunjon I - are the levels procedurally generated, or just random???
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