First Post. Forgive me

As you know, Infocom never released any adventures for the VIC. Scott Adams did five. He told me once, that he "struggled to fit it in 5k!" <- One of the few who knew that the VIC had 5k, not just those 3511 Bytes...


Anyway I did foolishly asked him to remake one or some of his classics, namely Pirate Adventure, Voodoo Castle and The Count. I had the PC in mind and he agreed. As for every hobby coder, real life is an issue. So the project went on hiatus. After time I myself considered the project "dead" --> But then Bit Shifter came out with a splendid Z-Machine implementation: 58 (52?) columns for the C64, and a whopping 38 for the VIC. This fueled my ambitions since both 8-Bit Commodores have etched deep scratch marks into my heart.
This was a solution! I'd do it for 8-Bit!
Long story short: I'm doing a remake of Pirate Cove. Got four rooms so far and the blessings of Scott Adams himself. He doesn't know why Pirate Adventure was named Pirate Cove on the VIC. He suspects the marketing.
Anyway, have a look: