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Re: WIP: Bubble Bobble

Posted: Sun Jun 23, 2024 6:28 pm
by pixel
beamrider wrote: Sun Jun 23, 2024 5:35 am
pixel wrote: Sat Jun 22, 2024 5:42 pm This is just the right moment to mindlessly continue porting the sprite code to ca65 a bit...
Your sprite code seems to be very fast. Once ported to CA65? perhaps it should have its own repo along with some basic instructions and a demo program?
I didn't even think the BB sprites through. Occurs to me that there's no more performance after generalizing the code.

Re: WIP: Bubble Bobble

Posted: Sun Jun 30, 2024 8:32 am
by pixel
There've been questions about the pick of colours. Yes, I wished they'd've been asked on the spot instead.

So here's my two cents:

* black for the background
* white – always good for a mix and most sprites are using it. Most likely the border colour. (Know where your duct tape is. :mrgreen: )
* blue/greeen: should be foreground colours (for the dragons and enemies)
* an auxiliary colour from the upper register does nicely for the walls. Makes the sprites stand out and that's what the original is doing as well.
Walls must not be using foreground colours or the sprites will clash big time.
Walls have to be multi-coloured.

Re: WIP: Bubble Bobble

Posted: Thu Jul 04, 2024 9:43 am
by pixel
Here's the latest MINIPAINT + manual I have in the archive.

Re: WIP: Bubble Bobble

Posted: Sat Jul 13, 2024 3:40 pm
by pixel
Got the sprite code to at least assemble. Anybody tossing pixels already? That's +2h on my chart *pose*

Re: WIP: Bubble Bobble

Posted: Thu Aug 08, 2024 6:12 pm
by radventure
Heya Pixel! How's the Team Dino adventure going? Just a gentle nudge :D

Re: WIP: Bubble Bobble

Posted: Fri Aug 09, 2024 3:11 pm
by pixel
radventure wrote: Thu Aug 08, 2024 6:12 pm Heya Pixel! How's the Team Dino adventure going? Just a gentle nudge :D
There's still no loadable set of bit planes to inspire sprite engine coders and no VIC Lisp to write a sprite animation editor overnight either. :P

Re: WIP: Bubble Bobble

Posted: Mon Sep 09, 2024 6:56 pm
by radventure
All entirely cool mate - it's all wizardry to me! :D