Same here...well put!Mayhem wrote:I think that's a pretty good summation Tokra, and pretty much covers my thoughts in this whole thing.
New Release: Demons of Dex
Moderator: Moderators
Re: New Release: Demons of Dex
Learning all the time... 

Re: New Release: Demons of Dex
Just downloaded this and it is really a great Roguelike for the VIC-20! The music adds a great sense of atmosphere.

Re: New Release: Demons of Dex
I see you have removed the source code from GitHub 

Re: New Release: Demons of Dex
The project was forked twice before he removed it ->
https://github.com/mrdudz/demons
https://github.com/renaak/demons
... so it remains
https://github.com/mrdudz/demons
https://github.com/renaak/demons
... so it remains
Re: New Release: Demons of Dex
wow, did he really leave Denial over what happened outside of Denial? Thats too bad, seemed like a great asset. I see both sides of the argument though, I had a similar issue happen when I did a clone of the Multimax cart for the c64. Fortunately we ironed out the issues...
0110 0110 0110 The number of the beast...
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- Vic 20 Amateur
- Posts: 61
- Joined: Thu Sep 22, 2016 9:12 pm
- Occupation: VIC porter
Re: New Release: Demons of Dex
A fun romp. The music really sells it. The only recent VIC-20 game I've finished (score 6440). Thanks for the game and source, shame about the drama.