I really hope there aren't more like this... problems, problems!

Moderator: Moderators
"Working"? Does this mean that the old TAP file only worked with 1.22, but the new one does with 2.0 - 2.2? If so, then I'd consider the old TAP broken and the compatibility with 1.22 an unfortunate coincidence. In any case, I'd still like to hear if the old TAP works with VICEplus 1.0 (link in earlier post); it's the quickest way to determine if the opcode mistimings are/were the issue behind this.nbla000 wrote:Email sent with working tap and prg versions.
After reading this I realized I hadn't tested a single TAP file after the rewrite and thought I completely broke TAP support in xvic... panic ensued, as you can imaginenbla000 wrote:Btw it seems that Vice 2.2 does not start anymore tap files...
Thanks for testing. As it loads fine in VICEplus 1.0, my guess was wrong; a more detailed analysis on what broke the old TAP would be tedious. Since there's a new TAP, I doubt anyone will bother to look at the issue unless more not-working-anymore TAPs pop up.Mayhem wrote:The original TAP I had before loaded fine in 1.22 but failed on anything 2.x. The new TAP supplied by NBLA loads fine in any Vice. I downloaded the VicePlus you linked to and the old TAP loads fine in it.
Almost; it means that the fix is committed to the public svn trunk, so anyone who grabs and compiles it gets the fix now. As for source tarball & binary releases: yes, it will resolved in 2.3.Mayhem wrote:As for the non-autostart of TAPs in Gamebase, was the comment about being "fixed" mean it will be resolved in Vice 2.3?