Hi all,
(Been a while!)
So I've been experimenting with the new Meatloaf Wi-fi interface (https://meatloaf.cc/) and it works great on the VIC.
It's an implementation of the FujiNet project for other retro machines, and has a number of cool demo applications like one that tracks the International Space Station in realtime (previously discussed on Denial here https://sleepingelephant.com/ipw-web/bu ... p?p=119559 )
So I've been thinking...what kind of multiplayer games could we make with this for the VIC? Especially unexpanded for extra charm.
Keep in mind, it runs on the IEC bus so it's very bit as slow as a 1541 drive, so it won't work well for action games or games with a lot of graphics/fast screen updates. But I think this would still work great for turn-based or strategy games.
Ideas? What kind of games would you like to see?
Multiplayer VIC20 Games
Moderator: Moderators
- Schema
- factor
- Posts: 1440
- Joined: Tue Mar 23, 2004 7:07 am
- Website: http://www.jammingsignal.com
- Location: Toronto, Ontario
Re: Multiplayer VIC20 Games
Is there anywhere to purchase these?
- Mike
- Herr VC
- Posts: 5134
- Joined: Wed Dec 01, 2004 1:57 pm
- Location: Munich, Germany
- Occupation: electrical engineer
Re: Multiplayer VIC20 Games
What's the point of advocating the use of an essential non-standard hardware extension and at the same time 'disallowing' the use of RAM expansions?Schema wrote:Especially unexpanded for extra charm.
No - it wouldn't add any 'extra charm' to me. It just places an unnecessary restriction on any related endeavour here, IMO.
You'd normally only transfer that data across the network that's necessary to keep all clients in sync. That does not exclude action games and graphically appealing games at all.[...] it runs on the IEC bus so it's very bit as slow as a 1541 drive, so it won't work well for action games or games with a lot of graphics/fast screen updates [...]
- Schema
- factor
- Posts: 1440
- Joined: Tue Mar 23, 2004 7:07 am
- Website: http://www.jammingsignal.com
- Location: Toronto, Ontario
-
- Vic 20 Drifter
- Posts: 29
- Joined: Mon Jul 01, 2019 8:28 am
- Website: https://vic20reloaded.com
- Location: Bologna
- Occupation: programmer
Re: Multiplayer VIC20 Games
Hello, look awesome!
Where can I get plans for building one?
Where can I get plans for building one?
- Schema
- factor
- Posts: 1440
- Joined: Tue Mar 23, 2004 7:07 am
- Website: http://www.jammingsignal.com
- Location: Toronto, Ontario
Re: Multiplayer VIC20 Games
Super simple schematic, though the DIN connector can be hard to find. Lolin D32 Pro
-
- Vic 20 Drifter
- Posts: 29
- Joined: Mon Jul 01, 2019 8:28 am
- Website: https://vic20reloaded.com
- Location: Bologna
- Occupation: programmer
Re: Multiplayer VIC20 Games
Looks really easy to make.
Where do I get the software stuff?
Where do I get the software stuff?
- Schema
- factor
- Posts: 1440
- Joined: Tue Mar 23, 2004 7:07 am
- Website: http://www.jammingsignal.com
- Location: Toronto, Ontario
Re: Multiplayer VIC20 Games
Source code here
https://github.com/idolpx/meatloaf-specialty
Though there's an online flashing tool here which might be easier:
https://flash.meatloaf.cc/
https://github.com/idolpx/meatloaf-specialty
Though there's an online flashing tool here which might be easier:
https://flash.meatloaf.cc/
Re: Multiplayer VIC20 Games
Nice project cheers for the heads up 