I'm somewhat new to CBM-Basic and the Vic-20, I own a C64 -though I prefer programing on my Vic-. I have started programming and I've figured out how memory can be manipulated to change characters, display, sound, joysticks, etc. When I made my first program it had a-lot of IF statements; on the Vic-20 ,that slows it down tremendously (Pac-Man usually never eats anything before I give up), I have to use if's: how does the Vic know the object ran off the screen, or when they collide. I'm wondering if their is a way to use something else? I have self-taught myself everything and the Programmer's reference guide is my best buddy. I noticed cartridge games are pretty fast is it because of machine language? Anyone have suggestions or am I doomed to never finish the level.
Anyway, I think it's nice to see forums like this one around the web, even though the Vic-20 had a short-but-sweet run. If you've gotten this far in reading this I'm amazed

(Sorry for my English)