I just tried it in FF and it worked. It doesn't work in Opera for me though. Maybe Mikam73 is using Opera as well?Diddl wrote:hmm, the URL for the picture is ...
http://vc20final.t-winkler.net/index-Da ... _Label.jpg
... and it works fine for me?? I'm using Firefox 3.0.8.
Final Expansion :: 512KB SRAM + 512KB EEPROM + SD Card (2GB)
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- Pedro Lambrini
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Yes. I use Opera. Other pics open, but picture of label/cartridge doesnt open. I tryed also before, no luck.Pedro Lambrini wrote:I just tried it in FF and it worked. It doesn't work in Opera for me though. Maybe Mikam73 is using Opera as well?Diddl wrote:hmm, the URL for the picture is ...
http://vc20final.t-winkler.net/index-Da ... _Label.jpg
... and it works fine for me?? I'm using Firefox 3.0.8.
I get only black box that says image at left top corner, but image doesnt load.
- Pedro Lambrini
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I was just playing around with my MC and it got me thinking about these 2 potential new carts. Would it be possible to save states of games onto the SD card (maybe in VSF format?) so that I can keep my high scores in the games I play rather than on a note pad...?
Vic20-Ian spoke about the possibilities of something similar in another thread a while back but now's maybe the time to bring it back up again.
Vic20-Ian spoke about the possibilities of something similar in another thread a while back but now's maybe the time to bring it back up again.

"...That of the Eastern tribe being like a multitude of colours as if a rainbow had settled upon its brow..." Daniels 1:3
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- Mike
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I'd be *very* interested how you got past the CA/VA barrier built by UC4, and UD3. If there's another way than copying RAM0, and RAM4..7 into a free area in BLK5 with software DMA, that is.brain wrote:It's technically possible with aaramsey's cart, as the Sd controller has access to all of the RAM.
Greetings,
Michael
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Reset destroys the CPU state (registers, flags, program counter) which is why the C64 freezers usually use NMI. I don't think there is a way to change the NMI vector of the VC20 from the expansion port though (the C64 freezers use Ultimax mode for that) which complicates things a bit.Diddl wrote:You mean a kind of freezer?
Would be possible with HOT-Key while Reset running.
This is why I should not post too quickly.Mike wrote:I'd be *very* interested how you got past the CA/VA barrier built by UC4, and UD3. If there's another way than copying RAM0, and RAM4..7 into a free area in BLK5 with software DMA, that is.brain wrote:It's technically possible with aaramsey's cart, as the Sd controller has access to all of the RAM.
Greetings,
Michael
I meant the SRAM that is on the cartridge, not the internal RAM. I was thinking that, when the user pressed "RESET", the cart would disconnect the RAM from the bus, read it with the AVR, and save what is needed.
To make it save high scores, one would need to patch the games to save high score info in the RAM areas that the cart can "see". I assume that's how MegaCart does it.
One interesting possibility of this "load" and "save" image function is the ability to do automated real time patches to games. Instead of storing a static image of a patched game, the system could load the base image into RAM, then load one or more "patches" and apply them to the RAM image immediately before allowing the system to start. Users could create and distribute their own "patch sets" without breaking any copyright rules.
Just a thought.
Jim
But you can already do this by using the Brian's uIEC/SD along with your Mega-Cart, you don't need nothing else, you may play VIC-toria from SD+Mega-Cart for exampleMikam73 wrote:This would be very cool if it let run Vic20 demos from SD card and also games that are missing from Megacart.

AFAIK is not possible, i thought on this feature for Mega-Cart about one year ago but you have not control from user port for this.Unseen wrote:I don't think there is a way to change the NMI vector of the VC20 from the expansion port though (the C64 freezers use Ultimax mode for that) which complicates things a bit.
If i'm not wrong Eslapion started a just for fun project to slow/freeze the CPU but you need to hack a bit your Vic.
Mega-Cart: the cartridge you plug in once and for all.
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No problem.brain wrote:This is why I should not post too quickly.Mike wrote:I'd be *very* interested how you got past the CA/VA barrier built by UC4, and UD3. If there's another way than copying RAM0, and RAM4..7 into a free area in BLK5 with software DMA, that is.brain wrote:It's technically possible with aaramsey's cart, as the Sd controller has access to all of the RAM.

In any case, for an emulator it is an easy task to freeze as it has full access to the complete state of the machine, read, and write.
Re-programming the state on a real computer is more difficult, to say the least. I always wondered how these C64 freezers re-construct the write-only SID registers or CIA RTC alarm registers, for example. Do they spy these accesses on the expansion bus? And syncing all timers, including the raster register must be a nightmare.
Michael
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Prototype testing of the Final Expansion v2 is finished, cartridge is working fine and stable.
Betatest of the Final Expansion v3 is starting with some beta tester.
The difference between v2 and v3 is only the SD2IEC part on v3. So v3 hardware and CPLD design is already tested. This Betatest is a PCB and firmware stability test and also to improve firmware usability.
Betatest of the Final Expansion v3 is starting with some beta tester.
The difference between v2 and v3 is only the SD2IEC part on v3. So v3 hardware and CPLD design is already tested. This Betatest is a PCB and firmware stability test and also to improve firmware usability.