Name: Donkey Kong Junior (Game & Watch edition)
Author: Nick Sherman
Released: 2nd December 2019
Requirements: PAL VIC-20 with 16K-expansion in first two banks. Joystick.
Description: A port of the 1980s Game & Watch game. Originally written on C64, all sprites redrawn as characters for the VIC20 version.
This is my first assembly game having started to learn three weeks ago, with versions on C64, ViC20, C16/Plus4 and a PET version on the way.
Created using KickAssembler, Sublime Text, CharPad. In order to import a CharPad screen a lookup table was used to convert between the 256 possible byte values for a C64 multi-colour character to the equivalent for a VIC20 character (the codes for char colour and auxillary colours are different). Code is available on Github - at present there are no shared code files but 99% of it is identical across all systems, just copied across. Eventually I plan to produce a library that enables cross-platform character-based games to be created from the same code base by changing a build flag.
https://arlagames.itch.io/dkj-game-watch-vic-20
https://github.com/1888games/Donkey-Kong-Junior-C64
