Does 28x32 now mean 28 columns x 32 rows or 28 rows x 32 columns?beamrider wrote:Yes, well I was planning to "forget" about NTSCand use a 4 colour mutli color scheme. This also reduces the workload as the color ram doesn't need to be scrolled.
Edit: 2 of the 32 cols are deliberately off-screen to contain the scrolling detritus.

Of course all characters that aren't used for the screen(s) are available for the characters. Like thus:
screen 1: screen @ $1000..$137F, character base @ $1000, codes: 0..111 overlap with screen (unusable), 112..255 for background+sprites.
screen 2: screen @ $1800..$1B7F, character base @ $1800, codes: ... see above.
This assumes fully double buffered character sets, but gains you at least another 16 extra characters. This overlapping technique is also used by MINIGRAFIK: codes 0..14 overlap with the screen, the bitmap is addressed by codes 16..255.
