JohnnyRockets wrote:
I am curious why most of you love the VIC-20 versus other computers like the C64?
As one or two others have said, the limitations actually make it an attractive challenge, and on top of that, there's a nostalgia for things that one experiences growing up.
As soon as I sell my current home and move into another house and finish my latest round of IT certs I'd love to attempt a Vic game. I look at folks like Mr Hurst and the software he's written only to have my mind boggled. I'd be thrilled to write something 1/3 as accomplished.
With the Vic, you can understand the entire system if you make the effort. With modern day computers you're at the whim of whoever wrote your framework, operating system, hardware driver, etc. The order of complexity makes a true and profound understanding of the system highly unlikely, if not downright impossible.
Somebody else here mentioned arrested development. I believe it was Steven Levy in Hackers: Heroes of the Computer Revolution that compared late 1970s to late 1980s video game programmers to the young men that wanted to write The Great American Novel. This may be an influence as well.
For some of us the challenge may be more technical and less creative (or it might be more creative technically) to do the ports we'd have liked to have seen on our little Vic. I would have loved to have seen Ladybug, Cosmic Avenger, Phoenix, and Vanguard on the Vic. Maybe one day I'll write a knockoff.
The C64 is a fine machine (I owned a C128 later on down the road then moved to an Amiga 2000HD), and if a C64 is a person's first computer I can see them viewing that machine with the same affection. The '64 came out with her hardware sprites, SID chip, and expansive memory and folks left the Vic in droves. I stuck with the Vic for a long time and was very happy.