I toyed a little with the emulator and got an idea for some kind of sea or surfing game. Using only character graphics, I painted a crude mock-up screenshot:
Anyone else who does something like this? I could define some own graphics, but it is taking it too far. I did however write a routine to scroll the wave up and down...
Frankly, I had forgotten about the mockup football game. It should be fairly doable.
One big advantage of emulation is that you can run several "computers" simultaneously, without taking desk space. For example draw graphics on screen in one VIC and convert it to a listing on the other VIC.
Slightly updated version, using ML raster tricks (which means we're heading at separate PAL and NTSC versions, already at mock-up stage):
As you can see, I'm using one multicolour (light orange), and if I designed custom graphics, I could paint the border in some other colour and use it for a secondary multicolour, i.e. where the body meets the boat in the water.
Another variation, using as many different colours as I can think of without beginning to change colours on each raster row:
carlsson wrote:Slightly updated version, using ML raster tricks (which means we're heading at separate PAL and NTSC versions, already at mock-up stage):
As you can see, I'm using one multicolour (light orange), and if I designed custom graphics, I could paint the border in some other colour and use it for a secondary multicolour, i.e. where the body meets the boat in the water.
Another variation, using as many different colours as I can think of without beginning to change colours on each raster row:
These screens have an excellent retro feel. I would love to see them move!