https://mysticsword.itch.io/vic-20-treasure-seeker
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Ye has TNT to explode da stuffs in yer way so ye can seek out da treasure!
But watch out for those gnarly pesky skeletons. Get dat gold treasure and find da key to explore moar maps to find moar golds!

*Nov.21.2021: Game has been updated to version 1.8 which speeds up some parts of the game-play and fixes (hopefully) for more consistent 'thickness', the randomly generated rock-field for new maps and a better balance of gold (a little more than before).
viewtopic.php?f=10&t=10252&start=15#p114893
* Nov.15.2021: This game has now been updated to version 1.5. For more details about the changes, see my post at:
viewtopic.php?f=10&t=10252&start=15#p114849
*Nov.12.2021: Grondnm has kindly made a game-play video of my Treasure Seeker (v1.0) game:
https://spectra.video/w/kvQcw1vVRVjpXgQYJEee4x
Many thanks G!
This game has new been updated to version 1.3 to improve a few things. For more details, see my post at:
viewtopic.php?f=10&t=10252&start=15#p114808
* Nov.9.2021: Game released and now available for downloading and playing.
See my post with more details at:
viewtopic.php?f=10&t=10252&p=114779#p114779
* This post updated with current status of this game; Whew! It's been a lot of time, work, trial-and-errors I've put into making this game and I'm excited to now have a fully working version of it (at least in the VICE Vic-20 emulator with settings for a Vic-20 with 3K memory-expansion. Many changes have been made since my original post about this game here). It's been a real learning experience. New screenshots presented here (and hopefully a forthcoming game-play video of it in action) with more detailed into to soon come. Status-lines at top presents M (for current Map number), Health (the hearts, 3 max), Dynamite / TNT (now 4 max), G (for current gold) and SK now as a 'Skeleton kill-count'.
If anyone's interested to give it a bit of a play-test, feel welcome let me know (here or in pm).
Ok, I've gotta run for now (errands and life-stuff calls), but stay-tuned for more details to come real soon!

* New screenshots (as of Nov.8.2021)
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Hiyas. As I make this post, I'm still a newbie here
(you can see my introduction post at: viewtopic.php?f=15&t=497&p=114711#p114711 ).
Anyways, via the Vic-20 VICE emulator and the CBM .prg Studio program, I've been having fun re-visiting the Vic-20 again and recently decided to try my hand at making a new game (written in BASIC) for the Vic-20, which I think I'll call 'Treasure Seeker'.
It's still a work-in-progress (w.i.p.), but I feel I've been making good process on it so far.
I'll attach a screenshot with this post, though of course things are subject to change for the game as I continue to work on it.
Along the top is a status line that will display Map level, current hit-points / health (the hearts), current amount of sticks of dynamite (max 5), and amount of gold being held.
The spade character (towards upper-left corner) represents the camp (which I'm thinking so the player can go there to spend some gold to top-up dynamite and health). The circle character (towards the upper-right corner) represents the exit door. A key will need to be found in order to open it and exit the level.
I'm thinking to add in an enemy (or enemies) that you will need to find a way to avoid or defeat. Anyways, that's the general idea so far and we'll see how things shape up as progress on my little game continues.