Search found 30 matches
- Tue Apr 10, 2018 10:23 pm
- Forum: Emulation and Cross Development
- Topic: BasEdit.NET
- Replies: 306
- Views: 212412
Re: BasEdit.NET
I also saw that Boray had this list of outstanding things to look into, so I made another release: https://sourceforge.net/projects/baseditnet/files V1.4.7 tried to fix probs with things auto-selecting via the mouse when maximising window or loading new files repaired issue of Shift+F3 search not sc...
- Tue Apr 10, 2018 6:29 pm
- Forum: Emulation and Cross Development
- Topic: BasEdit.NET
- Replies: 306
- Views: 212412
Re: BasEdit.NET
Ok, I've uploaded V1.4.6 to sourceforge here: https://sourceforge.net/projects/baseditnet/files/ It contains a few other updates that e5frog and myself had committed into the repo, but never got around to releasing. It also has Schlowski's fix. V1.4.6 Attempted to add abbreviated token support (see ...
- Mon Apr 09, 2018 11:50 pm
- Forum: Emulation and Cross Development
- Topic: BasEdit.NET
- Replies: 306
- Views: 212412
Re: BasEdit.NET
Gosh, it's been a while since I came back to this thread. All the recent c64 mini news got me thinking about this thread again. Looks like I didn't receive any email notifications on recent posts :( Oh well, I just read Schlowski's bug-fix just today and thought I'd add it into the Mercurial repo on...
- Thu Feb 18, 2016 5:03 pm
- Forum: Emulation and Cross Development
- Topic: BasEdit.NET
- Replies: 306
- Views: 212412
Re: BasEdit.NET
> Main problem is that I don't quite understand the code, seems it would be an easy thing to add if one knew what the parts were doing. Yep, I hear ya man. Though I'll confess, In general, it's always a difficult thing to do, to inherit somebody else's legacy and build on top of it. But still, if th...
- Wed Feb 17, 2016 2:44 am
- Forum: Emulation and Cross Development
- Topic: BasEdit.NET
- Replies: 306
- Views: 212412
Re: BasEdit.NET
Hehe, nice to see you've still got the passion to press on with this project man :) Whenever I see posts like that, it does give me the itch to join back in too, if only I had more free time, I would love to contribute more to this project. Ah well, hopefully my time will free up one day. Till then,...
- Tue Jun 23, 2015 5:58 pm
- Forum: Emulation and Cross Development
- Topic: BasEdit.NET
- Replies: 306
- Views: 212412
Re: BasEdit.NET
Hi Boray, Glad to hear this program still gets used. I also enjoyed using this program too. Just so you know the current state of play, Björg Stojalowski, the original author made the source public domain, so I've added it to an online repository here: https://sourceforge.net/projects/baseditnet/ Th...
- Sun Mar 01, 2015 8:47 pm
- Forum: Emulation and Cross Development
- Topic: BasEdit.NET
- Replies: 306
- Views: 212412
Re: BasEdit.NET
All the best with the compo entry :) Yeah, an "undo" command would be nice, but would require a modest amount of elbow-grease that I couldn't fathom right now. But as for easier access to cut/copy/paste, I've made a commit to the repo where I've provided a few new commands to the "Edi...
- Wed Feb 11, 2015 3:23 pm
- Forum: Emulation and Cross Development
- Topic: BasEdit.NET
- Replies: 306
- Views: 212412
Re: BasEdit.NET
PS. I saw your two commits pushed onto the server now, and thanks for all the code comments you added too 

- Wed Feb 11, 2015 6:52 am
- Forum: Emulation and Cross Development
- Topic: BasEdit.NET
- Replies: 306
- Views: 212412
Re: BasEdit.NET
Yes, I suppose there could be, if developers of gui-frontends such as TortoiseHg take on feedback like this. You could suggest it in the TortoiseHg issue-tracker if you like 
https://bitbucket.org/tortoisehg/thg/is ... tatus=open

https://bitbucket.org/tortoisehg/thg/is ... tatus=open
- Wed Feb 11, 2015 6:30 am
- Forum: Emulation and Cross Development
- Topic: BasEdit.NET
- Replies: 306
- Views: 212412
Re: BasEdit.NET
Hehe, yes, I had a feeling you wouldn't like "push" :) I didn't like it either to begin with... And now... Well, I've learned to 'tolerate' it :) Mercurial/Git have all sorts of funny-sounding commands that take a while to sink into the brain (eg, "pull", "update"). ......
- Tue Feb 10, 2015 7:10 pm
- Forum: Emulation and Cross Development
- Topic: BasEdit.NET
- Replies: 306
- Views: 212412
Re: BasEdit.NET
Still don't see your Rev 17 + 18 in the online repo yet: https://sourceforge.net/p/baseditnet/code/ci/4b9f9398cc738d6b8d07bfabe5c15d50ce3e5bbf/log/?path= I'm suspecting it's still due to committing locally, but not pushing yet. Again, it's not a big deal for now, you can push it whenever you like. J...
- Mon Feb 09, 2015 4:12 pm
- Forum: Emulation and Cross Development
- Topic: BasEdit.NET
- Replies: 306
- Views: 212412
Re: BasEdit.NET
Congrats on your perseverance, sounds like you're getting close to what you're after :) PS. I couldn't see your change online in the repo yet, so I'm thinking you've only commited to your local repo so far. That's fine for now too, it's just eventually when you want to push your commits to the onlin...
- Mon Feb 09, 2015 5:03 am
- Forum: Emulation and Cross Development
- Topic: BasEdit.NET
- Replies: 306
- Views: 212412
Re: BasEdit.NET
Ok done, hopefully you can clone + push to the repo now 

- Mon Feb 09, 2015 4:43 am
- Forum: Emulation and Cross Development
- Topic: BasEdit.NET
- Replies: 306
- Views: 212412
Re: BasEdit.NET
Can you make an account on sourceforge, after that, let me know and I'll add you to the list of developers that can clone and push to the repo. info on how to clone was in one of my blog posts too. http://sourceforge.net/p/baseditnet/blog/2012/07/making-a-start/ you will just replace 'gurce' with yo...
- Sun Feb 08, 2015 8:30 pm
- Forum: Emulation and Cross Development
- Topic: BasEdit.NET
- Replies: 306
- Views: 212412
Re: BasEdit.NET
Thanks for the tips on paypal donate buttons, your enthusiasm is getting infectious, I'll try have a fiddle with the sourceforge site soon :) As for how to build/run, I had a few suggestions in this blog post: http://sourceforge.net/p/baseditnet/blog/2012/07/and-now-back-to-the-code/ The path I chos...