Search found 10 matches
- Sun Sep 12, 2010 4:36 pm
- Forum: General Topics
- Topic: New demo - "Lipstick traces" by Orb (unexpanded)
- Replies: 12
- Views: 4682
Erm, I coded it and I lurk here. ;) The colour screen is just a basic double-buffered vertical scroller, but doing both colour ram banks as well. (thankfully that's much less hassle than on c64) The one pixel scrolling is achieved by carefully NOP'ing and DEC'ing $9001 over a small loop, which sets ...
- Sun Sep 12, 2010 10:32 am
- Forum: General Topics
- Topic: New demo - "Lipstick traces" by Orb (unexpanded)
- Replies: 12
- Views: 4682
New demo - "Lipstick traces" by Orb (unexpanded)
Just a quick one from me, unfortunately not hardware tested this time. PAL only.
Download link
Youtube video (not great quality)
Download link
Youtube video (not great quality)
- Thu Oct 22, 2009 4:29 pm
- Forum: Programming
- Topic: 16 Colors at Once -- Possible?
- Replies: 10
- Views: 4143
A while back I got the Vic to do different char colours on every 2nd vertical line in this demo: http://www.pouet.net/prod.php?which=24332 The fx in the screenshot shows it, each bar has it's own char colours. Unfortunately doing it this way only 4 lines of a character are displayable and it's repea...
- Sat Oct 17, 2009 4:22 pm
- Forum: Announcement Board
- Topic: VIC-20 Software Releases of 2009
- Replies: 32
- Views: 383870
- Fri Oct 16, 2009 8:07 am
- Forum: Programming
- Topic: "Buck Rogers"-style perspective scrolling
- Replies: 14
- Views: 5863
- Sat Sep 26, 2009 4:53 pm
- Forum: General Topics
- Topic: New Vic-20 demo for PAL machines: "Miami Vic"
- Replies: 10
- Views: 4263
Anyone interested in the source for the original? I've uploaded it here:
http://www.mediafire.com/?33mr2iyydm1
http://www.mediafire.com/?33mr2iyydm1
- Sat Sep 26, 2009 9:03 am
- Forum: Programming
- Topic: "Buck Rogers"-style perspective scrolling
- Replies: 14
- Views: 5863
- Sat Sep 26, 2009 9:01 am
- Forum: Programming
- Topic: "Buck Rogers"-style perspective scrolling
- Replies: 14
- Views: 5863
"Buck Rogers"-style perspective scrolling
Hi, Here's some quick code to do the perspective raster effect. It's also the basis of a 'trailblazer' if you add some road gfx and alternate the multicolours. This is for PAL machines, though I imagine you only need to change the 'nops' in the display routine to get it working on NTSC. sei loop ;; ...
- Sat Sep 26, 2009 6:09 am
- Forum: General Topics
- Topic: New Vic-20 demo for PAL machines: "Miami Vic"
- Replies: 10
- Views: 4263
Hi, Yes you're right, Astro Nell used the petscii rom for it's room blocks. Each 8x8 block was defined in 3 bytes: byte1: char rom position low byte. byte2: top 4 bits = colour low 4 bits = x start position * 2 (so you can place only on 2 block boundries) byte3: top 4 bits = block type + char rom po...
- Fri Sep 25, 2009 7:02 am
- Forum: General Topics
- Topic: New Vic-20 demo for PAL machines: "Miami Vic"
- Replies: 10
- Views: 4263
New Vic-20 demo for PAL machines: "Miami Vic"
Hi,
I just released a demo for unexpanded machines with a couple of screens in. You can download it here:
http://www.pouet.net/prod.php?which=53914
A little about myself, I used to be a member of Cosine where I wrote the "Astro Nell" game and a few other demos.
thanks, 4mat/atebit
I just released a demo for unexpanded machines with a couple of screens in. You can download it here:
http://www.pouet.net/prod.php?which=53914
A little about myself, I used to be a member of Cosine where I wrote the "Astro Nell" game and a few other demos.
thanks, 4mat/atebit