
Search found 14 matches
- Mon Apr 28, 2025 2:31 pm
- Forum: Games
- Topic: The Real Ghostbusters [WIP]
- Replies: 11
- Views: 1186
Re: The Real Ghostbusters [WIP]
Great looking animation and graphics. Looking forward to more! 

- Sun Mar 30, 2025 6:48 am
- Forum: Games
- Topic: Port of BBC/Electron Boulder Dash
- Replies: 15
- Views: 1875
Re: Port of BBC/Electron Boulder Dash
I've added Mike's auto load-run fix and included NTSC-support (needed video position and a slight speed change). I can't check NTSC on a real Vic20 but it works using VICE.
New version attached.
Thanks again for the help!
New version attached.
Thanks again for the help!

- Sun Mar 30, 2025 4:44 am
- Forum: Games
- Topic: Port of BBC/Electron Boulder Dash
- Replies: 15
- Views: 1875
Re: Port of BBC/Electron Boulder Dash
Thank you! Porting this game over has helped me understand the Vic20 a little bit!

- Sun Mar 30, 2025 4:42 am
- Forum: Games
- Topic: Port of BBC/Electron Boulder Dash
- Replies: 15
- Views: 1875
Re: Port of BBC/Electron Boulder Dash
Sorry about that, I left out part of the URL by mistake. The link is fixed now, please take a look at the new BDLOAD file how I did it. Wow that's a lot better and simpler too! Thank you very much! :D NTSC offset fix next, I can see the screen display using VICE needs sorting out. I'll follow the l...
- Sun Mar 30, 2025 3:44 am
- Forum: Games
- Topic: Port of BBC/Electron Boulder Dash
- Replies: 15
- Views: 1875
Re: Port of BBC/Electron Boulder Dash
The load address of the file BDLOAD is wrong. Currently, it loads to $0801, which should be $1201 for the memory configuration the game needs. Actually, BDLOAD can also be enhanced to not only load BD in turn to the raised BASIC start, but also start it. The values for the VIC registers $9000 and $...
- Mon Mar 24, 2025 7:16 am
- Forum: Games
- Topic: Port of BBC/Electron Boulder Dash
- Replies: 15
- Views: 1875
- Mon Mar 24, 2025 7:12 am
- Forum: Games
- Topic: Port of BBC/Electron Boulder Dash
- Replies: 15
- Views: 1875
Re: Port of BBC/Electron Boulder Dash
The port looks and play very nice. Did you know about the version that was already finished in around 2021/2022 for the VIC_20? https://sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?t=10205 Check out the YouTube of the Preview as well: https://www.youtube.com/watch?v=1yhZ8Ty3bLo Unfortunat...
- Mon Mar 24, 2025 3:23 am
- Forum: Games
- Topic: Port of BBC/Electron Boulder Dash
- Replies: 15
- Views: 1875
Re: Port of BBC/Electron Boulder Dash
Thanks! I've always liked this game. I first played it on the C64 and was hooked, it was quite unique and not just another shoot / beat 'em up!
The colour palette on the Vic20 is a bit more basic compared to the C64, so I chose new colours to hopefully get a decent mix.
The colour palette on the Vic20 is a bit more basic compared to the C64, so I chose new colours to hopefully get a decent mix.

- Sun Mar 23, 2025 3:56 pm
- Forum: Collecting and History
- Topic: VIC-20 restored game cartridge box art
- Replies: 6
- Views: 8832
Re: VIC-20 restored game cartridge box art
I hope you find these useful and enjoy them as much I did creating them. Thanks. Wow! These are fantastic, I had a number of these cartridges once upon a time! I love the box art, a big part of the nostalgia. I use them now when loading games via a PC so it a makes quite a difference to see a colou...
- Sun Mar 23, 2025 9:28 am
- Forum: Games
- Topic: Port of BBC/Electron Boulder Dash
- Replies: 15
- Views: 1875
Port of BBC/Electron Boulder Dash
Hi Victorians I've ported the BBC/Acorn Electron version of Boulder Dash over to the Vic20 (PAL with 32K RAM expansion). I thought this would be a good way of getting to know more about the Vic20, my first childhood computer. The game is really 5 different versions of Boulder Dash - the original ver...
- Sat Feb 25, 2023 8:43 am
- Forum: Emulation and Cross Development
- Topic: Python module to read .tap images
- Replies: 3
- Views: 6063
Re: Python module to read .tap images
Suspect it was that, I used file names as strings, although I did try passing file names as arguments at one point. This is the code I used, basically tweaking your version using file names in strings (ok for the one-off things I'm doing): import struct #import sys from d64 import DiskImage from tap...
- Sat Feb 25, 2023 5:31 am
- Forum: Games
- Topic: Trained VIC20 Games , Cheatcodes and Trainer Pokes
- Replies: 221
- Views: 107078
Re: Trained VIC20 Games , Cheatcodes and Trainer Pokes
Yes, very true - slow loads are a part of the nostalgia, though it seems to wear off quite quickly! :lol: Thanks Simon for the tip about the FE3Collection, I'll check that out with all the others in there. Turns out I spotted your Tap to D64 python converter on another chat which I used successfully...
- Sat Feb 25, 2023 5:13 am
- Forum: Emulation and Cross Development
- Topic: Python module to read .tap images
- Replies: 3
- Views: 6063
Re: Python module to read .tap images
Thank you very much for your tap file converter! I found it useful in converting some Vic-20 tap files to working D64 / PRG format programs. :D I had to do a few things to get it up and running on Windows using VS Code with Python 3.11: pip install tapfile pip install d64 Amend the file open command...
- Thu Feb 23, 2023 3:29 pm
- Forum: Games
- Topic: Trained VIC20 Games , Cheatcodes and Trainer Pokes
- Replies: 221
- Views: 107078
Re: Trained VIC20 Games , Cheatcodes and Trainer Pokes
Thank you Miklós for sharing this collection with all your hard work, so many fantastic games in there! Love the Vic20 Manic Miner too - I remember playing the speccy version and wishing I had it on my Vic! :D I wonder do you take requests by chance? I'm trying to get a PRG / D64 version of Mickey t...