- Pile as many pancakes as possible
- Hit SPACE to drop a pancake
- Pancakes shrink if you miss the pile
Scoring:
- Each pancake on the plate gives points based on the following formula:
10 x pancakes + 10 x size of the last pancake in cm
Number of pancakes and your final result:
- Less than 3: The kids are crying in disappointment
- 3-6: The kids are looking disappointed and go to McDonalds
- 7-11: The kids are happy and smile, but crave for more
- 12-15: The kids are super happy and scream in joy!
- Over 16: Party time! Invite your friends!
Originally written for the C64 Cassette 50 Charity Competition
Unexpanded VIC 20 version created in April 2021
Gameplay:
Kill all the different types of zombies. Pick all dropped items to recharge your bow, get special power-ups, points and extra defences.
If the zombies reach the castle, you lose one life.
Control: joystick (left-right to move and fire to shoot).
The game is the fifth universal 8-bit game written for about 200 vintage systems (consoles, computers, scientific calculators, arcade boards, hand-held consoles, hacked toyes, etc...) with my universal retro-coding framework Cross-Lib: https://github.com/Fabrizio-Caruso/CROSS-LIB
To: Fabrizio Caruso - I will definitely have a look at your framework when I have the opportunity. I have always wanted to build software for the NES, so this might be the way. Thank you.
To all: Three more games released:
JUST ANOTHER SNAKE
MUSICAL MEMORY
YET ANOTHER TANK BATTLE
Ass is a symbolic 2-pass assembler compiler for VIC 20, C-64, C-16/Plus4, C-128 and PET. Ass compiles from disk to disk.
ass20.png (9.31 KiB) Viewed 10299 times
The goal was writing an assembler that works on unexpanded VIC 20 and fits under 2K, so that there's some memory left for labels. VIC 20 Lite version is just below this size. Other builds are a few hundred bytes bigger and include more detailed error messages and better syntax checking, support for semicolon comments after instruction etc. minor details.
C'mon machine code monitor I wrote 20 years ago is included on the disk as VIC 20 and C-64 versions for your convenience
Name: Mars Landing Author: Hewco - Andy Hewitt Genre: Mars-based action strategy Requirements: Unexpanded Vic 20
( click to play GIF )
You have crash landed on the surface of Mars and your fuel pods are strewn across the martian landscape. Help Buzz collect all the pods and return to the lander before your oxygen supply runs out.
Beware! The surface is unstable and you will fall through to your death if you walk over the same spot twice! Mission briefing over Commander, see how many landings you can survive?
How to play
Use the W,S,A,D keys to move Buzz. Each step will use some oxygen so plan your route carefully.
Use the SPACEBAR to restart a landing if you get stuck. You only have five rest
Hints
Try to make the shortest journey you can.
Don't touch anything and don't go over your tracks!
You can pass through some alien vegetation at a cost of some oxygen.
You won't be able to enter your lander unless you have collected all the fuel pods.
You will get a small boost of oxygen when you collect the last fuel pod.
Status panel
At the top of the screen is a status panel, this give you information on:
L - the landing attempt (level)
F - Number of fuel pods left to collect
R - Number of retries you have remaining
O - Oxygen you have remaining
Description:
An uber-simple dice roll program.
My daughter found an old table game but the dice were missing, so I thought I'd cook up something and perhaps get her interested in coding.
Basically, basic BASIC; still, maybe you can find a little place in your .D64s for it.
Just for fun, I ported this to the C64, the ZX Spectrum, the ZX81 (1K or 4+K) and the Apple II... so I guess it qualifies as multiplatform
Screenshot:
Re: VIC-20 Software Releases of 2021
Posted: Sat May 15, 2021 5:12 pm
by Jeff-20
Author: Jeffrey Daniels
Released: May 15, 2021
Genre: Text Adventure
Code: BASIC
Requirements: unexpanded VIC-20
Description:
This game is a mash up of a text adventure and an action game. The ending can be reached in under 5 minutes.
Name: Sidelsa Author: Javier Gonzalez Genre: Arcade game Code: ML Requirements: VIC-20 and 16k RAM expansion Description: A recreation of the 1st level of the 1981's spanish arcade game "Draco". It features a demo mode.
Instructions
The arcade had 2 joysticks so control is a little bit complicated.
Move the joystick with the fire button released to move the player around. If you press fire while moving around some rays are fired.
If you press fire before moving the stick then you're setting the ray direction and shooting auto-repeats.
If you press fire with the stick released fire stops. So release the fire button before releasing the stick it you want to keep the auto fire set.
Remarks:
You can learn more about the original arcade game and its manufacturer "Cidelsa", one of the very few companies in Spain designing its own arcade video games manufacturer and not just assembling cabinets, in the following link: https://www.recreativas.org/empresas/cidelsa-301/
Today is April 19, 1907. You, Emilia Vittorini, arrived yesterday in Varenna, on the shore of the beautiful Lake Como. You are hosted at the magnificent Villa Briccorosso; Princess Lucilla Briccorosso is preparing the Silk Road Race, a 10,000km rally raid between Cairo in Egypt and Peking in China, to be done by car.
You represent ITA, founded by your father, the company that built the car the Princess just bought to use during the rally. The car is supposed to be delivered today. Your role will be to assist the delivery and make sure everything is perfectly functional.
How to play: This is a text adventure game. Read descriptions carefully and type commands such as 'examine bed'. Type "north", "south", ... to move in the desired direction.. Abbreviations are possible "x" for "examine", "l" to "look" (i.e. describe your current location again), "i" for "inventory," "n" for "north" and so on. To quit the game, type "bye". To restart it, type "restart".
Hints: Draw a map! Examine every object you see in the descriptions.
Name: Archon - The Light and the Dark Author: Aleksi Eeben Genre: VIC 20 conversion of a classic arcade-strategy action/board game Requirements: Unexpanded VIC-20
ARCHON - THE LIGHT AND THE DARK
Unexpanded VIC 20 Version by Aleksi Eeben in 2021
First Release (24 June 2021)
Name: Dungeon of Dance Author: Jason Justian Genre: Roguelike RPG Code: Machine Language Requirements: Unexpanded VIC-20, Joystick License: Creative Commons Attribution-NonCommercial 4.0 Denial:viewtopic.php?f=10&t=10121 Availability:
* Purchase on cassette tape - https://www.etsy.com/listing/1045919763 ... for-vic-20
* Download - This Here Post Here Description:Dungeon of Dance is an old-school, but somewhat subverted, roguelike game for the unexpanded VIC-20. It has the classic genre elements: explore the dungeon, find food, armor, and potions that may or may not behave as advertised when imbibed. You'll encounter goblins to vex, wraiths to confound, and dragons to banish. The dragon holds the key to the door to the next level, and the only way to get that key is to best the dragon in a winner-take-all dance off! Find the Magic Mirror Ball to complete your quest.
You need a good memory to match your opponents' moves, and it only gets harder as you descend further into the depths of the Dungeon of Dance!
Re: VIC-20 Software Releases of 2021
Posted: Fri Jul 02, 2021 9:35 am
by Lechuck
Name: Invaders Author: Pedro Bermejo Genre: Arcade Code: Machine Language Requirements: VIC-20 + 3k, Joystick optional
Description: Not too much to explain. This tries to be a Space Invaders Clone (as close to the original one as I could...)
Screen can be centered from the presentation screen, by using the cursor keys
Screenshots:
P.S. Uploaded a new version of Space Invaders correcting a typo in the presentation screen. Thanks, Ian, for pointing that out!
Mod: discussion here
Mod: Renamed the old one to invaders3k.zip and uploaded a new version for 8K expansion, providing 1Player/2Players modes, and some improvements to get it closer to the original
Re: VIC-20 Software Releases of 2021
Posted: Fri Jul 02, 2021 9:41 am
by Lechuck
Name: Connect-4 Author: Pedro Bermejo Genre: Board game Code: Machine Language Requirements: VIC-20 unexpanded, Joystick optional
Description: This is the classic '4 in a row' board game. Playing against the VIC, try to get 4 discs of your colour horizontally, vertically or diagonally.
You can select your colour, who starts and the dificulty in the presentation screen. From this presentation screen you can also center the screen by using the cursor keys
Use the numeric keys or the joystick to play