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Commander X16

Posted: Wed Oct 09, 2019 11:23 pm
by Schlowski
The 8bit-guy launched his idea of a new retro machine. Seems that this project has some chances to be really finished.

https://murray2.com/forums/commander-x16.9/

Re: Commander X16

Posted: Wed Oct 09, 2019 11:38 pm
by joshuadenmark
All you need is the Vic 20 😘

Re: Commander X16

Posted: Thu Oct 10, 2019 12:49 am
by DarwinNE
It's an interesting project, indeed. BTW, I ported Two Days to the Race on it 8)

Re: Commander X16

Posted: Thu Oct 10, 2019 5:15 am
by orion70
A new component in Commodore's 8 bit family. In 2019 (2020?). It's just great to know, and the blog entries and comments - except for the annoying kernal vs kernel questions - are an interesting read, indeed.

Re: Commander X16

Posted: Thu Oct 10, 2019 10:25 am
by siccoyote
joshuadenmark wrote: ↑Wed Oct 09, 2019 11:38 pm All you need is the Vic 20 😘
Ah but the Vic isn't Retro, it's just old :D

Though seriously I don't like they way they don't seem to have given much thought to game controllers.
This is one of the MAJOR problems with 8/16 bit computers.

A 3 button DB9 based port which has the same map as a kempston for U D L R 1, but then the other two pins reserved for 2 extra buttons on a simple(much simpler than a Nes pad) custom joypad would be better.

Also says Nes is simpler, but that's a proprietary port and uses an encoder on board.

Shoot me down if I'm wrong as I'm just a dabbler.

Re: Commander X16

Posted: Fri Oct 11, 2019 2:18 am
by eslapion
I looked at it on YouTube. Looks interesting but presently still out of reach.

Re: Commander X16

Posted: Wed Dec 02, 2020 3:41 am
by 16KVIC20
This looks like an interesting project. If David can get these somewhere approaching the $50 mark he originally intended, I'd probably get one.
I think I like the look of this more than I do the Mega 65. At first I thought do we really need yet another Commodore retro machine/emulator thingy, but I think the Commander X16 is better than that, and probably the pick of the bunch.

I've seen some people elsewhere online questioning how much software it will get, but that's up to all of us really. I'm sure the Raspberry Pi had similar doubters when it was being developed, now look, it's outsold the C64!

I'm no programmer, but even I, given enough time, might work out something on that machine with improved BASIC and the memory banks arranged as they are. Imagine what a proper programmer could do. Pretty much any 8 Bit game could be ported and improved upon, is only part of the potential.