French Magazine - Type-Ins - Hebdogiciel
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- Kweepa
- Vic 20 Scientist
- Posts: 1316
- Joined: Fri Jan 04, 2008 5:11 pm
- Location: Austin, Texas
- Occupation: Game maker
Re: French Magazine - Type-Ins - Hebdogiciel
#11 TAQUIN
http://www.kweepa.com/step/vic20/games/heb11taq.txt
http://www.kweepa.com/step/vic20/games/heb11taq.prg
English translation:
http://www.kweepa.com/step/vic20/games/heb11taq-en.txt
http://www.kweepa.com/step/vic20/games/heb11taq-en.prg
A pretty tough puzzle game, somewhat like a sliding block puzzle. Not my cup of tea really...
http://www.kweepa.com/step/vic20/games/heb11taq.txt
http://www.kweepa.com/step/vic20/games/heb11taq.prg
English translation:
http://www.kweepa.com/step/vic20/games/heb11taq-en.txt
http://www.kweepa.com/step/vic20/games/heb11taq-en.prg
A pretty tough puzzle game, somewhat like a sliding block puzzle. Not my cup of tea really...
- Kweepa
- Vic 20 Scientist
- Posts: 1316
- Joined: Fri Jan 04, 2008 5:11 pm
- Location: Austin, Texas
- Occupation: Game maker
Re: French Magazine - Type-Ins - Hebdogiciel
#12 MINI-PAC
http://www.kweepa.com/step/vic20/games/heb12pac.txt
http://www.kweepa.com/step/vic20/games/heb12pac.zip
A pac man game with 6 different mazes. There's a bug making it hard to like - if the player eats a pill and then walks onto a blank square he jumps ahead a square, which can make avoiding ghosts difficult. You can fix it by adding ':return' to the end of line 700. (I had typed the game in incorrectly before, so mistakenly thought the ghosts could only walk on the pills.)
This is the first expanded game from Hebdogiciel - 8k or greater required, and you have to type 'poke8192,0:poke44,32' before loading the game from disk. For that reason it's on a zipped d64.
English translation:
http://www.kweepa.com/step/vic20/games/heb12pac-en.txt
http://www.kweepa.com/step/vic20/games/heb12pac-en.prg
I optimized a few sections for space, allowing this version to run with a 3k expansion. Hence no need for pre-poking, and no need for a d64.
http://www.kweepa.com/step/vic20/games/heb12pac.txt
http://www.kweepa.com/step/vic20/games/heb12pac.zip
A pac man game with 6 different mazes. There's a bug making it hard to like - if the player eats a pill and then walks onto a blank square he jumps ahead a square, which can make avoiding ghosts difficult. You can fix it by adding ':return' to the end of line 700. (I had typed the game in incorrectly before, so mistakenly thought the ghosts could only walk on the pills.)
This is the first expanded game from Hebdogiciel - 8k or greater required, and you have to type 'poke8192,0:poke44,32' before loading the game from disk. For that reason it's on a zipped d64.
English translation:
http://www.kweepa.com/step/vic20/games/heb12pac-en.txt
http://www.kweepa.com/step/vic20/games/heb12pac-en.prg
I optimized a few sections for space, allowing this version to run with a 3k expansion. Hence no need for pre-poking, and no need for a d64.
- Kweepa
- Vic 20 Scientist
- Posts: 1316
- Joined: Fri Jan 04, 2008 5:11 pm
- Location: Austin, Texas
- Occupation: Game maker
Re: French Magazine - Type-Ins - Hebdogiciel
#13 MISSION SUICIDE
http://www.kweepa.com/step/vic20/games/heb13mis.prg
English translation:
http://www.kweepa.com/step/vic20/games/heb13mis-en.prg
A very simple game, but quite addictive. It seems totally random but you soon get quite good it.
I didn't supply txt versions because some petscii chars aren't represented properly when importing and exporting from BasEdit.
http://www.kweepa.com/step/vic20/games/heb13mis.prg
English translation:
http://www.kweepa.com/step/vic20/games/heb13mis-en.prg
A very simple game, but quite addictive. It seems totally random but you soon get quite good it.
I didn't supply txt versions because some petscii chars aren't represented properly when importing and exporting from BasEdit.
- AntiPontifex
- High Performance Typist
- Posts: 472
- Joined: Sat Nov 08, 2014 2:08 pm
Re: French Magazine - Type-Ins - Hebdogiciel
Thanks again, kweepa! I'm still typing away on my mega-type-in.
- Kweepa
- Vic 20 Scientist
- Posts: 1316
- Joined: Fri Jan 04, 2008 5:11 pm
- Location: Austin, Texas
- Occupation: Game maker
Re: French Magazine - Type-Ins - Hebdogiciel
#14 SAUVETAGE
http://www.kweepa.com/step/vic20/games/heb14sau.txt
http://www.kweepa.com/step/vic20/games/heb14sau.prg
An unusual viewpoint, in two ways - visually, and gameplay. In this one you have to rescue wounded people from a collapsed building and get them back to the ambulance. To move around, press [Z],[C],[F1]-[F7]. When you step into the elevator you press [1],[0], or [-] to travel to a new floor.
Note: you can cheat by pressing [<-] ([`] on PC) to show the robots and [3] to hide them again.
For +3k.
English translation:
http://www.kweepa.com/step/vic20/games/heb14sau-en.txt
http://www.kweepa.com/step/vic20/games/heb14sau-en.prg
This translation has some code changes to prevent stack overflow - I left the original as-is for posterity. I also changed the keys to ZXOKIL to move around.
http://www.kweepa.com/step/vic20/games/heb14sau.txt
http://www.kweepa.com/step/vic20/games/heb14sau.prg
An unusual viewpoint, in two ways - visually, and gameplay. In this one you have to rescue wounded people from a collapsed building and get them back to the ambulance. To move around, press [Z],[C],[F1]-[F7]. When you step into the elevator you press [1],[0], or [-] to travel to a new floor.
Note: you can cheat by pressing [<-] ([`] on PC) to show the robots and [3] to hide them again.
For +3k.
English translation:
http://www.kweepa.com/step/vic20/games/heb14sau-en.txt
http://www.kweepa.com/step/vic20/games/heb14sau-en.prg
This translation has some code changes to prevent stack overflow - I left the original as-is for posterity. I also changed the keys to ZXOKIL to move around.
Last edited by Kweepa on Sun Nov 23, 2014 12:51 pm, edited 1 time in total.
- Kweepa
- Vic 20 Scientist
- Posts: 1316
- Joined: Fri Jan 04, 2008 5:11 pm
- Location: Austin, Texas
- Occupation: Game maker
Re: French Magazine - Type-Ins - Hebdogiciel
You're welcome! It's fun! Good luck with the mega-type-in - it looks like a good one! 8 listings!AntiPontifex wrote:Thanks again, kweepa! I'm still typing away on my mega-type-in.
-
- Vic 20 Devotee
- Posts: 247
- Joined: Sat Jun 30, 2007 5:48 am
Re: French Magazine - Type-Ins - Hebdogiciel
Thats GREAT ! , Thanks again Kweepa
btw. #13 MISSION SUICIDE is also a +3k game.
btw. #13 MISSION SUICIDE is also a +3k game.
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- Vic 20 Devotee
- Posts: 247
- Joined: Sat Jun 30, 2007 5:48 am
Re: French Magazine - Type-Ins - Hebdogiciel
Note to #14 SAUVETAGE.prg :
Elevator Control is not - , 1 , 2
It is - , 1 , 0
it is :
upper floor = 1
middle floor = 0
lower floor = -
btw. funny game
EDIT:
also found a bug ?
- sometimes, if i hit the wall in the middle floor, i jump to the upper floor...
- sometimes while playing, the game crash
Elevator Control is not - , 1 , 2
It is - , 1 , 0
it is :
upper floor = 1
middle floor = 0
lower floor = -
btw. funny game
EDIT:
also found a bug ?
- sometimes, if i hit the wall in the middle floor, i jump to the upper floor...
- sometimes while playing, the game crash
- Kweepa
- Vic 20 Scientist
- Posts: 1316
- Joined: Fri Jan 04, 2008 5:11 pm
- Location: Austin, Texas
- Occupation: Game maker
Re: French Magazine - Type-Ins - Hebdogiciel
Ah, that (kind of) explains it.Vicman *1970 wrote:upper floor = 1
middle floor = 0
lower floor = -
Did you see the teleport robot? It could have been that guy.EDIT:
also found a bug ?
- sometimes, if i hit the wall in the middle floor, i jump to the upper floor...
I'll check the code. Thanks for the report!- sometimes while playing, the game crash
Hmm, looks like every time you hit a robot the BASIC stack grows by 7 bytes. Must be a gosub without a return. I'll track it down and see if it's a bug in the original program or a typo.
- Kweepa
- Vic 20 Scientist
- Posts: 1316
- Joined: Fri Jan 04, 2008 5:11 pm
- Location: Austin, Texas
- Occupation: Game maker
Re: French Magazine - Type-Ins - Hebdogiciel
Added English translation of SAUVETAGE - with bug fixes to prevent stack overflow. I had to change 4 or 5 places.
I left the French program as-is (I also changed the keys back to [Z], [C], [F1]-[F7]) for posterity.
http://www.kweepa.com/step/vic20/games/heb14sau-en.txt
http://www.kweepa.com/step/vic20/games/heb14sau-en.prg
I left the French program as-is (I also changed the keys back to [Z], [C], [F1]-[F7]) for posterity.
http://www.kweepa.com/step/vic20/games/heb14sau-en.txt
http://www.kweepa.com/step/vic20/games/heb14sau-en.prg
- AntiPontifex
- High Performance Typist
- Posts: 472
- Joined: Sat Nov 08, 2014 2:08 pm
Re: French Magazine - Type-Ins - Hebdogiciel
@kweepa
Would it be possible sometime in the future to add a joystick routine to SAUVETAGE?I found the key bindings a bit odd; if not, thanks anyway!
All the best.
Would it be possible sometime in the future to add a joystick routine to SAUVETAGE?I found the key bindings a bit odd; if not, thanks anyway!
All the best.
- Kweepa
- Vic 20 Scientist
- Posts: 1316
- Joined: Fri Jan 04, 2008 5:11 pm
- Location: Austin, Texas
- Occupation: Game maker
Re: French Magazine - Type-Ins - Hebdogiciel
It's definitely possible... however the game requires 6 way movement so it would damage gameplay. Easier would be a redefine keys option. I'm probably not going to do it any time soon.
-
- Vic 20 Devotee
- Posts: 247
- Joined: Sat Jun 30, 2007 5:48 am
Re: French Magazine - Type-Ins - Hebdogiciel
@Kweepa : thanks for your support.
@AntiPontifex : on a real VIC20 the control is a little tricky....
.....................but for playing it on PC/Emu WinVice : You can use XPadder to setup your control to a Gamepad.
I did this for about 450 VIC20 keyboard games. (more to come)
This will be a feature of my VIC20 Gamebase. Feel free to use it
EDIT:
Here are updated xpadder profiles for Sauvetage (en) and Sauvetage (fr) -with "see & hide robots"
@AntiPontifex : on a real VIC20 the control is a little tricky....
.....................but for playing it on PC/Emu WinVice : You can use XPadder to setup your control to a Gamepad.
I did this for about 450 VIC20 keyboard games. (more to come)
This will be a feature of my VIC20 Gamebase. Feel free to use it
EDIT:
Here are updated xpadder profiles for Sauvetage (en) and Sauvetage (fr) -with "see & hide robots"
- Attachments
-
- VIC20-Sauvetage (fr).zip
- (632 Bytes) Downloaded 99 times
-
- XPadder_Profile_VIC20-Sauvetage (en).zip
- (621 Bytes) Downloaded 99 times
-
- profiles.zip
- (244.61 KiB) Downloaded 101 times
- AntiPontifex
- High Performance Typist
- Posts: 472
- Joined: Sat Nov 08, 2014 2:08 pm
Re: French Magazine - Type-Ins - Hebdogiciel
Thank you, vic-man: truly kind of you!
- Kweepa
- Vic 20 Scientist
- Posts: 1316
- Joined: Fri Jan 04, 2008 5:11 pm
- Location: Austin, Texas
- Occupation: Game maker
Re: French Magazine - Type-Ins - Hebdogiciel
#15 MISSION
http://www.kweepa.com/step/vic20/games/heb15mis.zip
+8k.
A really clunky "scrolling" pseudo Scramble. It's got some nice features, like 3 stages with different UDGs, and the nuke on stage 2 onwards when you blow up a radar base.
English translation:
http://www.kweepa.com/step/vic20/games/heb15mis.prg
For the translation, I squeezed it down to run on an unexpanded machine with some refactoring, renaming and renumbering, so you can just run the prg.
http://www.kweepa.com/step/vic20/games/heb15mis.zip
+8k.
A really clunky "scrolling" pseudo Scramble. It's got some nice features, like 3 stages with different UDGs, and the nuke on stage 2 onwards when you blow up a radar base.
English translation:
http://www.kweepa.com/step/vic20/games/heb15mis.prg
For the translation, I squeezed it down to run on an unexpanded machine with some refactoring, renaming and renumbering, so you can just run the prg.