VIC-20 Software releases of 2009

Sticky Threads and Annoucements
User avatar
carlsson
Class of '6502
Posts: 5521
Joined: Wed Mar 10, 2004 1:41 am

VIC-20 Software releases of 2009

Postby carlsson » Mon Feb 02, 2009 3:23 am

Name: WhackE
Authors: Aleksi Eeben & Kweepa
Released: February 02, 2009
Requirements: unexpanded VIC-20 w/ optional joystick
Description: Enhanced version of the 1K game Whack, a D&D/Rogue like maze game

Screenshot:
Image

Download: http://www.kweepa.com/step/vic20/whack-e/whack-e.prg

Read more and discuss WhackE here.
Anders Carlsson

Image Image Image Image Image

User avatar
orion70
Vic 20 Elite
Posts: 2693
Joined: Thu Feb 02, 2006 4:45 am

Postby orion70 » Tue Feb 03, 2009 10:34 am

Name: Island of Secrets - 40 column version
Authors: Jenny Tyler and Les Howarth
Conversion from C64 and adaptation to FAT40 by Orion70 and Formater
Released (final version): March 12, 2009
Requirements: VIC-20 +24K RAM
Description: Conversion from Commodore 64 of a classic type-in text adventure from the book published by Usborne in 1984. Play it in the glory of 40 columns!

Screenshot:
Image

Download:
Disk
Clues
Game map
Game manual and listing (6.8 MB)
Walkthrough

Disk version: to play in VICE, just set full RAM blocks and

LOAD"*",8
RUN
(40 column mode starts, then)
LOAD"IOS40",8
RUN

Discuss this adventure here.
Last edited by orion70 on Wed Jul 15, 2009 6:59 am, edited 3 times in total.

User avatar
Jeff-20
Denial Founder
Posts: 5289
Joined: Wed Dec 31, 1969 6:00 pm

Postby Jeff-20 » Fri Feb 06, 2009 4:40 am

Name: Ten Ten
Author: Jeffrey Daniels
Released: February 06, 2009
Requirements: VIC-20 (no memory expansion required), joystick required
Description: In a world of bilocation, you must achieve synchronization. "Ten-ten" comes from the Japanese "dot dot" or Dakuten. Your objective to align a universe of dots.

Screenshot:
Image

Download: http://sleepingelephant.com/denial/games/TenTen.zip

Read more and discuss Ten Ten here.
High Scores, Links, and Jeff's Basic Games page.

User avatar
orion70
Vic 20 Elite
Posts: 2693
Joined: Thu Feb 02, 2006 4:45 am

Postby orion70 » Wed Feb 18, 2009 4:49 am

Name: VIC Nuclear Power Plant simulator
Authors: S.R. Breggren, adapted and modified by I. and H. Smith
Conversion from PET and adaptation to FAT40 by Orion70
Released: February 18, 2009
Requirements: VIC-20 +24K RAM
Description: Conversion from Commodore PET of a classic Nuclear Power Plant simulator. Play it in the glory of 40 columns!

Screenshot:
Image

Download:
Disk
One-file version (thanks Carlsson and Formater)
Game instructions

Disk version: to play in VICE, just set full RAM blocks and

LOAD"*",8
RUN
(40 column mode starts, then)
LOAD"NPP",8
RUN

Discuss this game here.
Last edited by orion70 on Wed Jul 15, 2009 7:00 am, edited 3 times in total.

User avatar
Boray
Musical Smurf
Posts: 3626
Joined: Mon May 03, 2004 10:47 am

Postby Boray » Wed Feb 18, 2009 6:15 am

Name: How Many
Author: Anders Persson
Released: February 14, 2009
Requirements: Unexpanded VIC-20
Description: A number of moving hearts are shown for about four seconds. After that, it's your task to say how many there were.

Screenshot:
Image

Download:
From http://user.tninet.se/~pug510w/datormuseum/howmany.html
Last edited by Boray on Wed Feb 18, 2009 6:19 am, edited 1 time in total.
PRG Starter - a VICE helper / Vic Software (SD2IEC music player, Vic Disk Menu, Tribbles, Mega Omega, How Many 8K etc.)

User avatar
Boray
Musical Smurf
Posts: 3626
Joined: Mon May 03, 2004 10:47 am

Postby Boray » Wed Feb 18, 2009 6:18 am

Name: How Many 700
Author: Anders Persson
Released: February 18, 2009
Requirements: Vic-20 emulation running at 700% speed, or 7.77MHz Vic-20
Description: Enhanced version of How Many.

Screenshot:
Image

Download:
From http://user.tninet.se/~pug510w/datormus ... ny700.html
PRG Starter - a VICE helper / Vic Software (SD2IEC music player, Vic Disk Menu, Tribbles, Mega Omega, How Many 8K etc.)

User avatar
Jeff-20
Denial Founder
Posts: 5289
Joined: Wed Dec 31, 1969 6:00 pm

Postby Jeff-20 » Fri Feb 20, 2009 11:13 pm

Name: Un
Author: Jeffrey Daniels
Released: February 20, 2009
Requirements: VIC-20 (no memory expansion required), keyboard controlled.
Description: In this completely original card game, the object is to be the first player to rid yourself of all the cards in your hand before your opponents do so.


Screenshot:
Image

Download: http://sleepingelephant.com/denial/games/Un.zip

Read more and discuss Un here.
High Scores, Links, and Jeff's Basic Games page.

User avatar
Mike
Herr VC
Posts: 2317
Joined: Wed Dec 01, 2004 1:57 pm

Moon Patrol

Postby Mike » Sat Feb 21, 2009 5:58 am

Name: Moon Patrol
Author: Mike
Released: 2009-02-21

Screenshot:
Image

Requirements: unexpanded VIC-20 w/ joystick
Description: BASIC port of Moon Patrol arcade
Download: Contained in Mike's unexpanded type-in collection

Read more and discuss Moon Patrol here.
Last edited by Mike on Thu Feb 20, 2014 3:57 pm, edited 5 times in total.

User avatar
orion70
Vic 20 Elite
Posts: 2693
Joined: Thu Feb 02, 2006 4:45 am

Postby orion70 » Mon Feb 23, 2009 11:04 am

Name: Ouranos! (Weather War)
Author: Kathy Higby
Conversion from PET and adaptation to FAT40 by Orion70
Released: February 23, 2009
Requirements: VIC-20 +16K RAM
Description: Conversion from Commodore PET of the classic Weather War game. Play it in the glory of 40 columns!

Screenshot:
Image

Download:
Disk

Disk version: to play in VICE, set the VIC to 16K RAM and

LOAD"*",8
RUN
(40 column mode starts, then)
LOAD"OURANOS!",8
RUN

Discuss this game here.
Last edited by orion70 on Wed Jul 15, 2009 7:01 am, edited 1 time in total.

User avatar
rhurst
Omega Star Commander
Posts: 1268
Joined: Thu Jan 31, 2008 2:12 pm

Postby rhurst » Thu Feb 26, 2009 7:09 pm

Name: VIC-SSS (Software Sprite Stack)
Author: Robert Hurst
Released: February 26, 2009
Requirements: VIC 20 (memory expansion optional)
Description: A programmer's API to quickly develop arcade-style video games. Software sprites are rendered using a custom character matrix of sizes ranging from 8x8 to 16x16. Flicker-free video using double-buffering with the option of tear-free video for both NTSC and PAL machines.

Screenshot (demo):
Image

Download:
ZIP file includes source, demo, and documentation.

Its development is discussed here.
Last edited by rhurst on Thu May 06, 2010 4:10 am, edited 1 time in total.

User avatar
rhurst
Omega Star Commander
Posts: 1268
Joined: Thu Jan 31, 2008 2:12 pm

Postby rhurst » Fri Feb 27, 2009 11:55 am

Name: Quikman 8K
Author: Robert Hurst
Released: February 27, 2009
Requirements: VIC 20 with 8k memory expansion or game cartridge
Description: Improved arcade version of 2008 release making use of the new VIC Software Sprite Stack video effects and more features making it closely resemble a popular 1980 coin-op arcade game.

Screenshot (title):
Image

Screenshot (game):
Image

Download:
ZIP file includes source and both program and cartridge binaries.
Last edited by rhurst on Thu May 06, 2010 4:10 am, edited 1 time in total.

User avatar
Mike
Herr VC
Posts: 2317
Joined: Wed Dec 01, 2004 1:57 pm

Re: Moon Patrol

Postby Mike » Thu Mar 05, 2009 3:29 pm

Name: Meteor Storm
Author: Mike
Released: 2009-03-05

Screenshot:
Image

Requirements: unexpanded VIC-20
Description: an impossible mission
Download: Contained in Mike's unexpanded type-in collection

Read more and discuss Meteor Storm here.
Last edited by Mike on Thu Feb 20, 2014 3:57 pm, edited 4 times in total.

User avatar
carlsson
Class of '6502
Posts: 5521
Joined: Wed Mar 10, 2004 1:41 am

Postby carlsson » Fri Mar 06, 2009 3:21 am

Name: Weather 20
Author: Kathy Higby
Conversion: Carlsson inspired by Orion70
Released: March 5, 2009
Requirements: VIC-20 +8K RAM
Description: Conversion of the classic Commodore PET game Ouranos (Weather War). Inspired by Orion70's version for software emulated 40 column VIC-20, this is a genuine 22 column version.

Screenshot:
Image

Download:
http://www.cbm.sfks.se/files/weather-20.zip

Included in the file are both an executable PRG and a Basic listing.

Discuss this game here.
Anders Carlsson



Image Image Image Image Image

User avatar
rhurst
Omega Star Commander
Posts: 1268
Joined: Thu Jan 31, 2008 2:12 pm

Postby rhurst » Mon Mar 09, 2009 5:03 pm

Name: Repel
Author: Darren Lee
Released: March 9, 2009
Requirements: Unexpanded VIC 20
Description: A resurrected Space Invaders clone from a 1983 archive. Written in 100% machine code.

Screenshot:
Image

Download:
Repel.prg
Last edited by rhurst on Thu May 06, 2010 4:11 am, edited 1 time in total.
Any technology distinguishable from magic is insufficiently advanced. See also magic.

User avatar
orion70
Vic 20 Elite
Posts: 2693
Joined: Thu Feb 02, 2006 4:45 am

Postby orion70 » Thu Mar 12, 2009 3:45 am

Name: Island of Secrets - 22 column version
Authors: Jenny Tyler and Les Howarth
Conversion from C64 by Formater
Released (final version): March 12, 2009
Requirements: VIC-20 + 16K RAM
Description: Conversion from Commodore 64 of a classic type-in text adventure from the book published by Usborne in 1984. Play it on your little colour computer!

Screenshot:
Image

Download:
Disk
Clues
Game map
Game manual and listing (6.8 MB)
Walkthrough

Discuss this adventure here.
Last edited by orion70 on Wed Jul 15, 2009 7:02 am, edited 1 time in total.


Return to “Announcement Board”

Who is online

Users browsing this forum: No registered users and 0 guests