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Re: PRG Starter (v2.4.5)

Posted: Thu Mar 12, 2015 7:57 pm
by R'zo
Downloaded this program a couple of weeks ago. I've been using it quite a bit. Works beautifully. Thank you Boray.

Re: PRG Starter (v2.4.6)

Posted: Tue Mar 27, 2018 1:48 pm
by Tom
This is still the gold standard; askew query though: is the long-missing command-line version now gone forever? Nobody has found it elsewhere or kept a copy?

Re: PRG Starter (v2.4.6)

Posted: Thu Mar 29, 2018 12:35 am
by Boray
Tom wrote:This is still the gold standard; askew query though: is the long-missing command-line version now gone forever? Nobody has found it elsewhere or kept a copy?
That is a question for Robert Hurst ( http://sleepingelephant.com/ipw-web/bul ... ile&u=1506 )

Re: PRG Starter (v2.4.6)

Posted: Thu Mar 29, 2018 2:45 pm
by Tom
I've sent a private message; I'll keep my fingers crossed but fair enough if that version has been withdrawn.

UPDATE: with immense gratitude to Robert Hurst for responding, the binary has long ago fallen off the internet but the source remains available. So that's even better!

Re: PRG Starter (v2.4.6)

Posted: Sun Sep 01, 2019 12:25 am
by Macguyver
I'm using PRG starter with Launchbox which is a front end to a number of emulators.

Any tips on how to set up multipart files via command line? I am trying to automate the following feature:

Some cartridge images on Vic-20 are in two parts that goes to different memory addresses. They are normally named something like SpaceMan_6000.prg and SpaceMan_A000.prg. To start these, do like this: Double click the non-A000 part. Then drag and drop the A000 part into the VICE window. Press Alt-R to start.

Re: PRG Starter (v2.4.6)

Posted: Thu Apr 09, 2020 12:39 pm
by stevexyz
I tryed to setup PRG starter with wine on my Debian PC but failed. After some attempt fighting with mono I was able to launch it but the configuration of xvic executable directory resulted in error

Code: Select all

See the end of this message for details on invoking \njust-in-time (JIT) debugging instead of this dialog box.\n\n************** Exception Text **************\nSystem.NotImplementedException: The method or operation is not implemented.
  at PRG_Starter.Form1.Form1_Shown (System.Object sender, System.EventArgs e) [0x000a7] in <246eca5a24364bda9cb002eee10087cd>:0 
  at System.Windows.Forms.Form.OnShown (System.EventArgs e) [0x0001f] in <afc71676634a41889c6929c14e8a57bd>:0 
  at System.Windows.Forms.Form.CallShownEvent () [0x00001] in <afc71676634a41889c6929c14e8a57bd>:0 
  at System.Windows.Forms.Control.InvokeMarshaledCallbackDo (System.Windows.Forms.Control+ThreadMethodEntry tme) [0x000c0] in <afc71676634a41889c6929c14e8a57bd>:0 
  at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper (System.Object obj) [0x00029] in <afc71676634a41889c6929c14e8a57bd>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00071] in <a1336bab325642fd867e87ca7626bada>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <a1336bab325642fd867e87ca7626bada>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x0002b] in <a1336bab325642fd867e87ca7626bada>:0 
  at System.Windows.Forms.Control.InvokeMarshaledCallback (System.Windows.Forms.Control+ThreadMethodEntry tme) [0x0004d] in <afc71676634a41889c6929c14e8a57bd>:0 
  at System.Windows.Forms.Control.InvokeMarshaledCallbacks () [0x0008a] in <afc71676634a41889c6929c14e8a57bd>:0 
I can run xvic myself, what is important for me is getting the parameters to be able to launch for example the two chess programs listed here: https://www.commodore.ca/manuals/funet/ ... dex-t.html

Re: PRG Starter (v2.4.6)

Posted: Fri Apr 10, 2020 3:30 am
by Mike
stevexyz wrote:I can run xvic myself, what is important for me is getting the parameters to be able to launch for example the two chess programs listed here: https://www.commodore.ca/manuals/funet/ ... dex-t.html
"/games/8k" is a strong hint that you should enable a +8K RAM expansion in BLK1:
commodore.ca wrote:Unless otherwise stated, all machine language games in this directory require at least 8 kilobytes of expansion memory.
... right at the top of the directory listing.