The VICE team has gone and done it again. The long awaited version 2.0 is now available from the VICE homepage. A list of changes/additions to this version can be found here.
Fun fun fun.
In the end it will be as if nothing ever happened.
ready.
list
1 print"S"
2 print"nbla000"
3 geta$:ifa$<>""thenen
d
4 goto2
ready.
Unfortunatelly it does a screen dump so for example the letter "d" of the command "end" of the row 3 is in the next row and symbols are not compatible with TOK64 or similar tools...
Mega-Cart: the cartridge you plug in once and for all.
Does it mean the latest VIC-20 demos will play better? Does it also mean the end of fake VIC-20 memory configurations such as graphics data in the 3K expansion block?
carlsson wrote:Does it also mean the end of fake VIC-20 memory configurations such as graphics data in the 3K expansion block?
Nope. The bug is still there. Also the charset being at $1C00 is still special cased, and when there is another charset used, that wraps into $8000, VICE will access fake graphics data from $2000 on ...
... seems ranting alone doesn't suffice. I'll take a good look into the source (especially 'vic20/vic.c'), and send the VICE team a corrected version. So that this matter finally gets sorted out.
Regarding the unconnected addresses I also have a much more 'wild' display in remembrance ... oh well.
Maybe a dumb question.
Any chance for future realeases to see the screen with the correct X to Y ratio (i.e., approx. 5:3 instead of 2:1)? Or this would imply re-writing the emulator from scratch?
Perhaps the "Double Size" mode could be a 5:3 mode instead of 4:2. Otherwise the emulator window would be way too large if you want a sharp display without blurry antialiasing as default. It is bad enough with the optional PAL emulation mode.