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NEW BASIC game for 16K VIC: Castle Quest

Posted: Thu Feb 15, 2024 7:11 pm
by ricky_derocher
Last week, I programmed a BASIC text adventure game for the unexpanded Commodore VIC 20 called Tiny Quest. Now I've expanded my Tiny Quest game, it's now called Castle Quest, and it's basically a whole new game. (Requires 16K RAM expansion - also the original Tiny Quest is on the disk)

NEW - Updated version 1.1:
https://www.mediafire.com/file_premium/ ... K.d64/file

NEW - itch.io link
https://rickyderocher.itch.io/castle-qu ... vic-20-16k

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Re: NEW BASIC game for 16K VIC: Castle Quest

Posted: Fri Feb 16, 2024 10:05 am
by tokra
Nice, just played it. At one place it says "duengon" where it should say "dungeon" probably...

At some point you get "silver coins". But "use silver" does not work. You have to "use coins".
At the very last step you have to "get" the item on screen instead of "use"ing it. Seems unintuitive.

After finishing the game it just hangs on the final screen. Ideally it should offer to restart or reset the VIC.

Re: NEW BASIC game for 16K VIC: Castle Quest

Posted: Mon Feb 19, 2024 4:04 pm
by ricky_derocher
tokra wrote: Fri Feb 16, 2024 10:05 am Nice, just played it.
Thanks! I just updated the game to v1.1 based on your suggestions.

https://www.mediafire.com/file_premium/ ... K.d64/file
At one place it says "duengon" where it should say "dungeon" probably...
Opps. Silly spelling mistake. Fixed.
At some point you get "silver coins". But "use silver" does not work. You have to "use coins".
The game will now accept both "silver" and "coins".
At the very last step you have to "get" the item on screen instead of "use"ing it. Seems unintuitive.
It will now let you use it in addition to getting it.
After finishing the game it just hangs on the final screen. Ideally it should offer to restart or reset the VIC.
Now gives you the option to restart.

Re: NEW BASIC game for 16K VIC: Castle Quest

Posted: Mon Mar 04, 2024 6:50 pm
by Orangeman96
Ricky:

I really enjoyed this work of interactive fiction you created! It was fun, not too complicated, yet challenging nonetheless!

I especially liked the font you devised and the color scheme leveraged it most appropriately.

Keep up the great work; I look forward to your next adventure! :D

OGM