Need help with adding custom character set
Posted: Sat Feb 10, 2024 1:00 am
I'd like to add a custom font to my Tiny Quest BASIC text adventure game.
On the C64, this process seems fairly easy. Just "bload" the font 9 block font file into place, and then POKE the right address to change to the font. On the VIC, it seems like this is more complicated (?).
Is it possible to use a 9 block C64 font file (made with a character editor) on the VIC? If not, is there a way to convert it so it can used on the VIC? Or do I need to start from scratch with a VIC character editor?
On this disk image is my game, and the font file that I'd like to use. (I'll work on converting all the text in the game to make use of Upper / Lower case later)
https://www.mediafire.com/file_premium/ ... t.d64/file
This game was originally coded for unexpanded VIC, but I realize that if I'm going to enhance it, then it will need at least 8K expansion.
On the C64, this process seems fairly easy. Just "bload" the font 9 block font file into place, and then POKE the right address to change to the font. On the VIC, it seems like this is more complicated (?).
Is it possible to use a 9 block C64 font file (made with a character editor) on the VIC? If not, is there a way to convert it so it can used on the VIC? Or do I need to start from scratch with a VIC character editor?
On this disk image is my game, and the font file that I'd like to use. (I'll work on converting all the text in the game to make use of Upper / Lower case later)
https://www.mediafire.com/file_premium/ ... t.d64/file
This game was originally coded for unexpanded VIC, but I realize that if I'm going to enhance it, then it will need at least 8K expansion.