"Multi-cart" menu programming project

Basic and Machine Language

Moderator: Moderators

carlsson
Class of '6502
Posts: 5516
Joined: Wed Mar 10, 2004 1:41 am

Post by carlsson »

Great work, NBLA! I'm just curious if a single byte of code remains from my provisional menu system... ;-)
Anders Carlsson

Image Image Image Image Image
User avatar
nbla000
Salmon Run
Posts: 2582
Joined: Thu Oct 13, 2005 8:58 am
Location: Italy

Post by nbla000 »

blackystardust wrote:I'm one of the core developers of the VICE emulator package, and I am interested in making multi-cart support once the hardware design is set.
It's a pleasure to know that a core developers of the VICE emulator it's a Denial member, you may contact 6502dude for technical info.

I wish to take advantage of your presence to inform you that recently we have discovered a Vice Bug ? using a dump of new carts "Mobile Attack" & "Frogman" that work well on real hardware. Give a look to this post.
carlsson wrote:Great work, NBLA! I'm just curious if a single byte of code remains from my provisional menu system... ;-)
The music code of course!!!
After a while i've changed everything, the last one thing was the logo.

At the moment we use the mozart song since the multicart song use much more bytes and in NTSC seem a little bit slow.
Last days i thought to a new music in modern style like a jingle using drums similar to loading screen of the Amiga game "pinball wizard", what do you think ?
carlsson
Class of '6502
Posts: 5516
Joined: Wed Mar 10, 2004 1:41 am

Post by carlsson »

Pinball Wizard? I can't recall that one, unless you mean Pinball Dreams, Fantasies or Illusions. My motivation is a menu music should probably be leaning to the ear, and personally I would look more into easy listening like the music styles of James Last or Bert Kaempfert.
Anders Carlsson

Image Image Image Image Image
Post Reply