OK, here are the differences:
Program 1
Italian version + my Tape-Disk fix:
Code: Select all
1 POKE36879,253:PRINT"{CLR}ATTENDI"
4 DN=PEEK(186):OPEN1,DN,0,"DF"
5 INPUT#1,X:IFX=999THENCLOSE1:GOTO7
7 PT=0:BB=1000:INPUT"{CLR}LIVELLO (1-10)";SK:IFSK<1ORSK>10THEN7
16 FORT=128TOPEEK(60901)STEP-1:POKEV+3,T:FORD=1TO10:NEXTD,T:FORH=1TO1000:NEXT
48 IFL=46THENPT=PT+10:FL=0
56 POKEVN,0:POKEV-9,240:POKEV+1,170:IFPT<0THENPRINT"{CLR}{BLK}{DOWN}{DOWN}{DOWN}{DOWN}{DOWN}{DOWN}{DOWN}{DOWN}{DOWN}ENERGIA PERSA:";PT:GOTO58
57 PRINT"{CLR}{BLK}{DOWN}{DOWN}{DOWN}{DOWN}{DOWN}{DOWN}{DOWN}{DOWN}{DOWN}NAVE DISTRUTTA. ENERGIA TRASMESSA:";PT
58 INPUT"{DOWN}GIOCHI ANCORA (S/N)";A$:IFA$="N"THENPOKE36879,27:PRINT"{CLR}{BLU}":END
59 GOTO7
English Original:
Code: Select all
1 POKE36879,253:PRINT"{CLR}WAIT"
4 OPEN1,1,0,"DF"
5 INPUT#1,X:IFX=999THEN7
7 CLOSE1:PT=0:BB=1000:INPUT "LEVEL (1-10)";SK:IFSK<1ORSK>10THEN7
16 FORT=128TO24STEP-1:POKEV+3,T:FORD=1TO10:NEXTD,T:FORH=1TO1000:NEXT
48 IFL=46THENPT=PT+100:FL=0
56 POKEVN,0:POKEV-9,240:POKEV+1,170:IFPT<0THENPRINT"{CLR}{BLK}ENERGY LOSS: ";PT:GOTO58
57 PRINT"{CLR}{BLK}SHIP DESTROYED. ENERGYTRASMITTED: ";PT
58 INPUT"ANOTHER GAME{SHIFT+SPACE}(Y/N)";A$:IFA$="Y"THEN7
59 END
Program 2
Italian version + my Tape-Disk fix:
English Original: