Roguish [VIC-20] by Marco Giorgini
A little rogue-like game for unexpanded VIC-20!
After years of research, you've found the entrance to Goblin Mountain, and now more gold and jewels lie before you than you can possibly imagine. Oh yes, the mountain is full of goblins too, and they won't let you take their treasures without a fight, but that's never stopped a true adventurer before, has it?
How far and how much gold can you get?
Use joystick or WASD+shift to move and fight.
Features:
- Unlimited random rooms, generated in random order from templates with random items, with increasingly numerous and dangerous goblins (up to 6 enemies per room/level).
- Combat system uses attack (shield) and defence (sword) abilities (yours and your opponent's) to calculate damage.
- Enemies use hunt / random walk
link
VIC-20 unexpanded
https://marcogiorgini.itch.io/roguish-vic-20
Roguish by Marco Giorgini
Moderator: Moderators
Re: Roguish by Marco Giorgini
A youtube video by Saberman RetroNews
- pixel
- Vic 20 Scientist
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Re: Roguish by Marco Giorgini
I recommend posting this in the release announcement section as well or this will be left unseen very quickly.
Best regards,
pixel
Best regards,
pixel
A man without talent or ambition is most easily pleased. Others set his path and he is content.
https://github.com/SvenMichaelKlose
https://github.com/SvenMichaelKlose
- Kweepa
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Re: Roguish by Marco Giorgini
It looks awesome!
Love the title screen and level transitions, and impressively squeezed into the unexpanded VIC
Love the title screen and level transitions, and impressively squeezed into the unexpanded VIC
Re: Roguish by Marco Giorgini
Almost like Gauntlet for the Vic!
- Ola H
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Re: Roguish by Marco Giorgini
Appealing graphics and many things going on here for an unexpanded game. But I think combat lets it down. I was unsure what happened - did I attack or was I attacked? Can I fight in only the left-right direction, or also up-down?
A one-frame animation for fighting would provide some feedback that the fire button was registered. I did not understand why I was almost always quickly losing all my health while attacking but sometimes managed to kill the enemy with one hit. I tried tapping fire repeatedly but still didn't seem to have much luck.
With clearer feedback I think this could be a really cool game!
A one-frame animation for fighting would provide some feedback that the fire button was registered. I did not understand why I was almost always quickly losing all my health while attacking but sometimes managed to kill the enemy with one hit. I tried tapping fire repeatedly but still didn't seem to have much luck.
With clearer feedback I think this could be a really cool game!