Hi Thegg,
Progress at last!
Not all of the characters I needed were in the first 64, so after a bit of rearranging^^^
Need to tidy up the design of the characters, but I feel like I am moving forward now. I don't know if it's a CBM Prg Studio bug - but the colour data is all zeros when the code assembles - should be just green and black. Might have to flag that to Arthur.
I need to understand the Vic memory map better - I am trying to work in unexpanded for now and need to go back to some of the books and remind myself of how everything is laid out again, so I don't corrupt my screen data.
Thanks so much for your help and patience.
Addressing into screen memory, how?
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- Vic 20 Drifter
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- Website: https://winterfam.co.uk
- Location: Kent,uk
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Re: Addressing into screen memory, how?
Last edited by Mike on Mon Jan 09, 2023 5:28 pm, edited 1 time in total.
Reason: attachment/screenshot repaired
Reason: attachment/screenshot repaired
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- Vic 20 Hobbyist
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Re: Addressing into screen memory, how?
Is this an AGC emulator? 

-
- Vic 20 Drifter
- Posts: 34
- Joined: Tue Oct 25, 2022 12:18 pm
- Website: https://winterfam.co.uk
- Location: Kent,uk
- Occupation: Author
Re: Addressing into screen memory, how?
Hello, I'm starting with the DSKY...