Code: Select all
SYMBOLS {
__LOADADDR__: type = import;
__EXEHDR__: type = import;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
ZP: file = "", define = yes, start = $0002, size = $001A;
LOADADDR: file = %O, start = $12FF, size = $0002;
HEADER: file = %O, start = $1301, size = $000C;
MAIN: file = %O, define = yes, start = $130D, size = $6CF3 - __STACKSIZE__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
LOADADDR: load = LOADADDR, type = ro;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = MAIN, type = ro;
LOWCODE: load = MAIN, type = ro, optional = yes;
ONCE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = bss;
BSS: load = MAIN, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__,
segment = ONCE;
CONDES: type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__,
segment = RODATA;
CONDES: type = interruptor,
label = __INTERRUPTOR_TABLE__,
count = __INTERRUPTOR_COUNT__,
segment = RODATA,
import = __CALLIRQ__;
}
Code: Select all
#define POKE(addr,val) (*(unsigned char*) (addr) = (val))
#define PEEK(addr) (*(unsigned char*) (addr))
int main (void)
{
POKE(0x9005, PEEK(0x9005) | 0x8);
return 0;
}