German Magazine - Type-Ins - Compute Mit
Moderator: Moderators
January, 1987:
http://www.tokra.de/vic/computemit/8701/8701.zip
TORCH (unexpanded VIC): Move to the right, avoiding the ghosts. From level 5 upwards there will be pseudo-ghosts.
BOMBERMAN (+3K): A one-player Bomberman-clone. Destroy the balloons to advance to the next level. Push F3 to start each level, F1 to pause.
http://www.tokra.de/vic/computemit/8701/8701.zip
TORCH (unexpanded VIC): Move to the right, avoiding the ghosts. From level 5 upwards there will be pseudo-ghosts.
BOMBERMAN (+3K): A one-player Bomberman-clone. Destroy the balloons to advance to the next level. Push F3 to start each level, F1 to pause.
- Mayhem
- High Bidder
- Posts: 3029
- Joined: Mon May 24, 2004 7:03 am
- Website: http://www.mayhem64.co.uk
- Location: London
As before... any credits for Cooky and Wostok?
And I can't get Wostok or Fight Night to work properly after transferring the PRG files to disk. Wostok fills the screen with black repeatedly until game over, and Fight Night seems to mis-load the second part of the game and merges it weird.
And I can't get Wostok or Fight Night to work properly after transferring the PRG files to disk. Wostok fills the screen with black repeatedly until game over, and Fight Night seems to mis-load the second part of the game and merges it weird.
Lie with passion and be forever damned...
- Mayhem
- High Bidder
- Posts: 3029
- Joined: Mon May 24, 2004 7:03 am
- Website: http://www.mayhem64.co.uk
- Location: London
Yeah... I don't think I've got the third part of Wostok loading correctly, what should the file name be called? WOSTOK3? WOSTOK3.PRG? WOSTOK3.DAT? I've tried all of those without success. Note that I'm running it as a D64.
As for Fight Night, I'll make it a TAP then instead.
As for Fight Night, I'll make it a TAP then instead.
Lie with passion and be forever damned...
- Mike
- Herr VC
- Posts: 4888
- Joined: Wed Dec 01, 2004 1:57 pm
- Location: Munich, Germany
- Occupation: electrical engineer
The VDrive in VICE and SD2IEC ignore the filetype (PRG, SEQ, USR) for hosted directories, but not within a disk image.
Last edited by Mike on Sun Aug 31, 2014 1:01 pm, edited 1 time in total.
- Mayhem
- High Bidder
- Posts: 3029
- Joined: Mon May 24, 2004 7:03 am
- Website: http://www.mayhem64.co.uk
- Location: London
February, 1987:
http://www.tokra.de/vic/computemit/8702/8702.zip
QUEST FOR TIRES (+3K): Avoid the obstacles, but catch the little flies. Fire-button pauses, any key continues.
CAVE FIGHTER (unexpanded VIC): Collect the 4 energy blocks, after that avoid the meteorites.
http://www.tokra.de/vic/computemit/8702/8702.zip
QUEST FOR TIRES (+3K): Avoid the obstacles, but catch the little flies. Fire-button pauses, any key continues.
CAVE FIGHTER (unexpanded VIC): Collect the 4 energy blocks, after that avoid the meteorites.
- Kweepa
- Vic 20 Scientist
- Posts: 1316
- Joined: Fri Jan 04, 2008 5:11 pm
- Location: Austin, Texas
- Occupation: Game maker
Wow, that's a pretty shameless rip-off of BC's Quest For Tires:
http://www.mobygames.com/game/bcs-quest ... creenshots
http://www.mobygames.com/game/bcs-quest ... creenshots
- Mayhem
- High Bidder
- Posts: 3029
- Joined: Mon May 24, 2004 7:03 am
- Website: http://www.mayhem64.co.uk
- Location: London
March, 1987:
http://www.tokra.de/vic/computemit/8703/8703.zip
ACTION BALL (+3K): A Marble Madness-clone.
STAR ATTACK (unexpanded VIC): Proceed through the 9 levels.
http://www.tokra.de/vic/computemit/8703/8703.zip
ACTION BALL (+3K): A Marble Madness-clone.
STAR ATTACK (unexpanded VIC): Proceed through the 9 levels.
April, 1987:
http://www.tokra.de/vic/computemit/8704/8704.zip
MOTH (unexpanded VIC): Catch the butterflies by pushing fire while they are directly over your head.
JEEPER (+8K): Change the color of the leafs, beware of the bug.
MONITOR: A small monitor-program. Use SYS7241,ADR to view memory and SYS7296,ADR to enter hex-numbers. You can also use SYS680,decimal number:SYS695 to convert decimals to hex.
http://www.tokra.de/vic/computemit/8704/8704.zip
MOTH (unexpanded VIC): Catch the butterflies by pushing fire while they are directly over your head.
JEEPER (+8K): Change the color of the leafs, beware of the bug.
MONITOR: A small monitor-program. Use SYS7241,ADR to view memory and SYS7296,ADR to enter hex-numbers. You can also use SYS680,decimal number:SYS695 to convert decimals to hex.