Search found 108 matches
- Wed Jul 13, 2011 3:45 pm
- Forum: Collecting and History
- Topic: Bomber Word discovered!
- Replies: 74
- Views: 33666
The program below attempts to determine which memory pages have something mapped into them. Reading unconnected memory is not reliable - on my VIC-20 this program reports BLK5 (values 160 - 191) even when there's nothing in there. All other unconnected memory return the high byte of address, and tha...
- Tue Jul 12, 2011 11:25 am
- Forum: Collecting and History
- Topic: Bomber Word discovered!
- Replies: 74
- Views: 33666
It may be possible that the ROM can be salvaged (at least partially) without opening the cartridge. If VIC-20 boots to normal startup screen then you can write a BASIC program to check if the cartrige shows up in memory. If VIC-20 hangs then the cartrifge definitely does that but ROM contents are ba...
- Tue Jul 12, 2011 11:17 am
- Forum: Games
- Topic: labyrinth-game : Aavelabyrintti don't work ?
- Replies: 9
- Views: 1650
There are no special chars in PETSCII so the word "mikä" ("what" / "which") gets usually written as "mika" whis is a common male name in Finland.
(useless fact of the day: Ä and Ö are not umlauts)
(useless fact of the day: Ä and Ö are not umlauts)
How about using the following construct instead? And here is one more construct I've used myself when setup time is significant (for example executing virtual machine instructions where the actual function does very little). It loses its advantage if you often call the same function repeatedly. vec...
- Fri Jul 08, 2011 4:42 am
- Forum: Games
- Topic: labyrinth-game : Aavelabyrintti don't work ?
- Replies: 9
- Views: 1650
Re: labyrinth-game : Aavelabyrintti don't work ?
BTW, "mika vaikeusaste" is not author's name, it's question "what difficulty level?"Vicman *1970 wrote:Aavelabyrintti (by Mika Vaikeusaste)
- Tue Jan 18, 2011 2:31 am
- Forum: Games
- Topic: TNT's Z-code interpreter, and FE3
- Replies: 65
- Views: 34199
Notice the VIC label As it is now the interpreter needs 35 KB expansion. Interpreter itself is in BLK5 and is not ROMable as it uses self-modifying code for speed. While some Infocom adventures can be played with 24 KB expansion every extra kilobyte helps as it reduces disk access. Speaking of spee...
- Tue Jan 11, 2011 12:43 pm
- Forum: Games
- Topic: TNT's Z-code interpreter, and FE3
- Replies: 65
- Views: 34199
- Mon Dec 20, 2010 10:49 am
- Forum: Games
- Topic: New Release: Doom
- Replies: 328
- Views: 97484
- Sun Dec 19, 2010 7:46 pm
- Forum: Games
- Topic: New Release: Doom
- Replies: 328
- Views: 97484
- Thu Aug 05, 2010 5:50 pm
- Forum: Programming
- Topic: Using and improving Exbasic
- Replies: 100
- Views: 41005
wimoos wrote:Code: Select all
LDX #$00 ; Pull acc.1 from stack LAF53 PLA ; STA $61,X ; INX ; CPX #$05 ; BNE LAF53 ;
Code: Select all
LDX #$FB ; Pull acc.1 from stack
LAF53 PLA ;
STA $66,X ;
INX ;
BNE LAF53 ;
- Fri May 28, 2010 12:38 am
- Forum: Programming
- Topic: ROL or ROR in BASIC
- Replies: 5
- Views: 1816
If you can afford an array with 256 elements you can precalc all mirror images, if not you can mirror a byte as two 4-bit parts:
where a is the byte to mirror.
Code: Select all
dimm(15):fori=0to15:readm(i):next:data 0,8,4,12, 2,10,6,14, 1,9,5,13, 3,11,7,15
b = (m(a/16)+m(aand15)*16)
- Fri Apr 30, 2010 6:25 am
- Forum: Programming
- Topic: Another programming opportunity
- Replies: 5
- Views: 1555
- Mon Mar 29, 2010 2:36 pm
- Forum: Other Systems
- Topic: The Price of Storage
- Replies: 4
- Views: 1697
- Fri Mar 26, 2010 9:24 am
- Forum: Hardware and Tech
- Topic: Purchased a Vic-20 on ebay and it has 2 red push buttons...
- Replies: 11
- Views: 2738
- Mon Mar 22, 2010 3:37 pm
- Forum: Games
- Topic: TNT's Z-code interpreter, and FE3
- Replies: 65
- Views: 34199