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by orion70
Sun Sep 06, 2009 3:19 am
Forum: Emulation and Cross Development
Topic: Help test the much rewritten xvic for the next VICE.
Replies: 43
Views: 12775

:shock:
WOW! Nice feature... you can drag the window corner and the ratio changes accordingly.

Thanks for having implemented this, it was one of XVIC flaws :D .
by orion70
Sat Sep 05, 2009 11:08 am
Forum: General Topics
Topic: Reading Code in prg file?
Replies: 4
Views: 1389

Alternatively, you can try a BASIC lister such as THIS ONE. :D
by orion70
Thu Sep 03, 2009 6:32 am
Forum: General Topics
Topic: VIC Game of the Moment.
Replies: 63
Views: 13284

nbla000 wrote:Trout, ...
You never get bored of it! :P
by orion70
Tue Sep 01, 2009 12:53 am
Forum: Hardware and Tech
Topic: Mega-Cart
Replies: 695
Views: 187499

I know the feeling. I have eight VIC-20s that I keep in my kitchen cupboards and I still don't feel I have enough. I'm tempted to order another Mega Cart and keep it in a security deposit box. Same here. Six working VICs (one NTSC, five PAL of which two VC20 and one with the old motherboard). I fir...
by orion70
Mon Aug 31, 2009 12:49 pm
Forum: Games
Topic: Text adventures
Replies: 117
Views: 45949

Thank you very much TNT - as you read here, there's a bunch of us waiting for news from our (unofficial) Infocom guru... :D Some links to keep focused on this wonderful world of text adventures: http://en.wikipedia.org/wiki/Infocom http://mit.edu/6.933/www/Fall2000/infocom/ http://infodoc.plover.net...
by orion70
Mon Aug 31, 2009 7:37 am
Forum: Games
Topic: WIP: the Mystery of Silver Mountain
Replies: 14
Views: 6756

Yes, I'm one of the beta-testers helping TNT, who created a Z-machine interpreter for the VIC: with this, one can play virtually all the early Infocom gems, in their original splendor. See the original thread for more info. No updates about TNT's work since June, when he wrote that he was busy at th...
by orion70
Mon Aug 31, 2009 5:23 am
Forum: Games
Topic: WIP: the Mystery of Silver Mountain
Replies: 14
Views: 6756

Thanks- the real reason why I prefer 40 columns is that this mode brings the VIC to the same level of computers where most text adventures were played. I wish that also Z-code adventures were in 40 cols, but a resizable screen width and height with default characters is OK anyway. BTW, TNT, where ar...
by orion70
Sun Aug 30, 2009 2:12 pm
Forum: Games
Topic: WIP: the Mystery of Silver Mountain
Replies: 14
Views: 6756

Job completed. As usual, please report bugs and/or problems. I didn't have much time to play-test it, but the conversion was made from the (tested) C64 version found in the Gamebase 64.

Have fun with it! :D

DOWNLOADS: see HERE.
by orion70
Sun Aug 30, 2009 2:11 pm
Forum: Announcement Board
Topic: VIC-20 Software Releases of 2009
Replies: 32
Views: 85047

Name: The Mystery of Silver Mountain - 40 column version Authors: Jenny Tyler and Les Howarth Conversion from C64 and adaptation to FAT40 by Orion70 Released (final version): August 30, 2009 Requirements: VIC-20 + 24K RAM Description: Conversion from Commodore 64 of a classic type-in text adventure ...
by orion70
Fri Aug 28, 2009 11:22 am
Forum: General Topics
Topic: Mega-Cart Easter Egg Thread
Replies: 47
Views: 13417

Use the mouse :wink: .
by orion70
Thu Aug 27, 2009 1:23 pm
Forum: Games
Topic: WIP: the Mystery of Silver Mountain
Replies: 14
Views: 6756

Nope, the Alps. They are much closer to the place where I live. Silvia and I were in Val Badia (Marmolada). Wonderful place to visit (we slept in Campill/Longiarù, which is the same place in German and Italian/ Ladin ). My grand-daddy was in the National Park in Abruzzo in his youth. He saw bears th...
by orion70
Thu Aug 27, 2009 7:25 am
Forum: Games
Topic: Reading Microadventurer...
Replies: 4
Views: 1422

Reading Microadventurer...

...I found a letter to the editor on page 5 of issue 1 (Nov. 1983): http://sites.google.com/a/vic20.it/files/index/orion70/SA_Adv_secret_keys.png I tried this in Adventureland, and although I can't say if pressing 'V'+return the text scrolls faster, 'P'+return (then LOOK) has this effect: http://sit...
by orion70
Thu Aug 27, 2009 1:01 am
Forum: Games
Topic: 20 Lines: Ice Cavern
Replies: 4
Views: 2081

Hey Ravenxau, great games on your site. I think most of them are more fun than the average two-pages list in the type-in magazines :wink: .

BTW, it's only me or the downloads link to .htm files? You have to right-click the files, and rename them to game.prg... a little tricky, isn't it?
by orion70
Thu Aug 27, 2009 12:58 am
Forum: Games
Topic: 20 Lines: Robovic
Replies: 18
Views: 5535

Congrats on your 20 line game. Great result for such a short code. The programming skills of you VIC guys always impress me :D .

Keep up the quality of this contest with new works!
by orion70
Mon Aug 24, 2009 8:08 am
Forum: Games
Topic: WIP: the Mystery of Silver Mountain
Replies: 14
Views: 6756

orion70 is the hardest working man in the VIC-20 dev community today. This is utterly exaggerated. :D Done with the conversion, I'm currently play-testing the adventure, and waiting for the Sunday lunch with my fiancée's parents, who happen to have a scanner :wink: . Me too, see you next week :wink...