Search found 3851 matches
- Sun Sep 06, 2009 3:19 am
- Forum: Emulation and Cross Development
- Topic: Help test the much rewritten xvic for the next VICE.
- Replies: 43
- Views: 12775
- Sat Sep 05, 2009 11:08 am
- Forum: General Topics
- Topic: Reading Code in prg file?
- Replies: 4
- Views: 1389
Alternatively, you can try a BASIC lister such as THIS ONE.
- Thu Sep 03, 2009 6:32 am
- Forum: General Topics
- Topic: VIC Game of the Moment.
- Replies: 63
- Views: 13284
- Tue Sep 01, 2009 12:53 am
- Forum: Hardware and Tech
- Topic: Mega-Cart
- Replies: 695
- Views: 187499
I know the feeling. I have eight VIC-20s that I keep in my kitchen cupboards and I still don't feel I have enough. I'm tempted to order another Mega Cart and keep it in a security deposit box. Same here. Six working VICs (one NTSC, five PAL of which two VC20 and one with the old motherboard). I fir...
- Mon Aug 31, 2009 12:49 pm
- Forum: Games
- Topic: Text adventures
- Replies: 117
- Views: 45949
Thank you very much TNT - as you read here, there's a bunch of us waiting for news from our (unofficial) Infocom guru... :D Some links to keep focused on this wonderful world of text adventures: http://en.wikipedia.org/wiki/Infocom http://mit.edu/6.933/www/Fall2000/infocom/ http://infodoc.plover.net...
- Mon Aug 31, 2009 7:37 am
- Forum: Games
- Topic: WIP: the Mystery of Silver Mountain
- Replies: 14
- Views: 6756
Yes, I'm one of the beta-testers helping TNT, who created a Z-machine interpreter for the VIC: with this, one can play virtually all the early Infocom gems, in their original splendor. See the original thread for more info. No updates about TNT's work since June, when he wrote that he was busy at th...
- Mon Aug 31, 2009 5:23 am
- Forum: Games
- Topic: WIP: the Mystery of Silver Mountain
- Replies: 14
- Views: 6756
Thanks- the real reason why I prefer 40 columns is that this mode brings the VIC to the same level of computers where most text adventures were played. I wish that also Z-code adventures were in 40 cols, but a resizable screen width and height with default characters is OK anyway. BTW, TNT, where ar...
- Sun Aug 30, 2009 2:12 pm
- Forum: Games
- Topic: WIP: the Mystery of Silver Mountain
- Replies: 14
- Views: 6756
Job completed. As usual, please report bugs and/or problems. I didn't have much time to play-test it, but the conversion was made from the (tested) C64 version found in the Gamebase 64.
Have fun with it!
DOWNLOADS: see HERE.
Have fun with it!
DOWNLOADS: see HERE.
- Sun Aug 30, 2009 2:11 pm
- Forum: Announcement Board
- Topic: VIC-20 Software Releases of 2009
- Replies: 32
- Views: 85047
Name: The Mystery of Silver Mountain - 40 column version Authors: Jenny Tyler and Les Howarth Conversion from C64 and adaptation to FAT40 by Orion70 Released (final version): August 30, 2009 Requirements: VIC-20 + 24K RAM Description: Conversion from Commodore 64 of a classic type-in text adventure ...
- Fri Aug 28, 2009 11:22 am
- Forum: General Topics
- Topic: Mega-Cart Easter Egg Thread
- Replies: 47
- Views: 13417
- Thu Aug 27, 2009 1:23 pm
- Forum: Games
- Topic: WIP: the Mystery of Silver Mountain
- Replies: 14
- Views: 6756
Nope, the Alps. They are much closer to the place where I live. Silvia and I were in Val Badia (Marmolada). Wonderful place to visit (we slept in Campill/Longiarù, which is the same place in German and Italian/ Ladin ). My grand-daddy was in the National Park in Abruzzo in his youth. He saw bears th...
- Thu Aug 27, 2009 7:25 am
- Forum: Games
- Topic: Reading Microadventurer...
- Replies: 4
- Views: 1422
Reading Microadventurer...
...I found a letter to the editor on page 5 of issue 1 (Nov. 1983): http://sites.google.com/a/vic20.it/files/index/orion70/SA_Adv_secret_keys.png I tried this in Adventureland, and although I can't say if pressing 'V'+return the text scrolls faster, 'P'+return (then LOOK) has this effect: http://sit...
- Thu Aug 27, 2009 1:01 am
- Forum: Games
- Topic: 20 Lines: Ice Cavern
- Replies: 4
- Views: 2081
- Thu Aug 27, 2009 12:58 am
- Forum: Games
- Topic: 20 Lines: Robovic
- Replies: 18
- Views: 5535
- Mon Aug 24, 2009 8:08 am
- Forum: Games
- Topic: WIP: the Mystery of Silver Mountain
- Replies: 14
- Views: 6756
orion70 is the hardest working man in the VIC-20 dev community today. This is utterly exaggerated. :D Done with the conversion, I'm currently play-testing the adventure, and waiting for the Sunday lunch with my fiancée's parents, who happen to have a scanner :wink: . Me too, see you next week :wink...