MICRO V.O No 13
Les Boules (C128)
Search found 338 matches
- Sun Apr 28, 2019 5:18 pm
- Forum: International VIC
- Topic: [VIC20/C64 type-ins] MicroVo French magazine.
- Replies: 38
- Views: 22775
- Sun Apr 21, 2019 3:29 am
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 600
- Views: 156439
Re: In the making: Arukanoido – an Arkanoid clone
Sometimes, real life sure does suck.
- Wed Apr 03, 2019 4:00 am
- Forum: Games
- Topic: MiniMans20: my BASIC V2 10-liner (max 80 chars per line)
- Replies: 4
- Views: 3919
Re: MiniMans20: my BASIC V2 10-liner (max 80 chars per line)
Great job.
It's better than 'RACE' by Commodore, and in way fewer lines of code too!
It's better than 'RACE' by Commodore, and in way fewer lines of code too!
- Thu Mar 28, 2019 4:29 am
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 600
- Views: 156439
Re: In the making: Arukanoido – an Arkanoid clone
Hi pixel.
Saw you posted today. Does this mean you're OK and have come back to our little community?
We've missed you buddy!
Saw you posted today. Does this mean you're OK and have come back to our little community?
We've missed you buddy!
- Fri Mar 22, 2019 10:31 am
- Forum: Collecting and History
- Topic: Llamasoft: Bomb Buenos Aires
- Replies: 4
- Views: 4456
Re: Llamasoft: Bomb Buenos Aires
This is correct. At the time of publishing (1982) the UK and Argentina were at war over the Falkland Isles.OmegaMax wrote:This one? I ask because comments say "aka Bomb Buenos Aires"
Edit: Notice the Argentinian flag atop some of the buildings.
- Wed Mar 20, 2019 4:52 am
- Forum: General Topics
- Topic: Primevil?
- Replies: 13
- Views: 5552
Re: Primevil?
Thanks R'zo.
A nice quirky fetch and hide game.
A nice quirky fetch and hide game.
Re: Snake
As snake_b works a bit better, I've replaced the original post with this one plus a fix to the slightly glitchy score display.
Enjoy.
Enjoy.
- Fri Mar 15, 2019 10:35 am
- Forum: Emulation and Cross Development
- Topic: Mospeed: a basic v2 compiler
- Replies: 13
- Views: 6997
Re: Mospeed: a basic v2 compiler
I'll give it another go.
P.S. The example.bas is a C64 basic program and does not require the vic20 switch. It works fine.
P.S. The example.bas is a C64 basic program and does not require the vic20 switch. It works fine.
- Fri Mar 15, 2019 6:51 am
- Forum: Emulation and Cross Development
- Topic: Mospeed: a basic v2 compiler
- Replies: 13
- Views: 6997
Re: Mospeed: a basic v2 compiler
I gave it a go.
It only compiles C64 Basic programs as it uses the 64 BASIC and KERNAL routines.
It only compiles C64 Basic programs as it uses the 64 BASIC and KERNAL routines.
Re: Snake
It's written in BASIC and there is quite a bit going on in-between key-presses so it's never going to be super responsive. However, I have looked at the way the key-presses / joystick detection works and tried a different approach. See if this is any better. snake.zip EDIT: This is the same file now...
- Sun Mar 10, 2019 5:24 am
- Forum: Programming
- Topic: Relocating basic?
- Replies: 8
- Views: 5389
Re: Relocating basic?
OOOps!!.
Yes, my mistake.
Yes, my mistake.
- Sun Mar 10, 2019 4:23 am
- Forum: Programming
- Topic: Relocating basic?
- Replies: 8
- Views: 5389
Re: Relocating basic?
Poke44,28 should be all you need.
I assume you want to protect some user defined characters.
Do the poke and then peek the other pointers to make sure.
I assume you want to protect some user defined characters.
Do the poke and then peek the other pointers to make sure.
- Wed Mar 06, 2019 3:11 am
- Forum: Collecting and History
- Topic: VIC-20 Logo Trademark?
- Replies: 16
- Views: 15600
Re: VIC-20 Logo Trademark?
Found this on www.quora.com Konstantinos Konstantinides, EE, Patent Agent Answered Dec 5, 2014 · Author has 26.8k answers and 20.2m answer views It depends, and you should consult an attorney for a proper answer. The lapsed trademark may still be used in commerce, in which case you will not be allow...
Re: Snake
Added joystick/fire control for those who like that sort of thing.
Link updated.
Link updated.
- Sun Mar 03, 2019 7:13 am
- Forum: Programming
- Topic: My BASIC Roguelike
- Replies: 7
- Views: 9476
Re: My BASIC Roguelike
The values that CBM Prg Studio outputs with text 'hello world!' are SCREEN POKE values. $FFD2 outputs CHR$(x) values. You would have to use text "hello world!" (note the use of double quotes) for this to work properly. *=$1300 start LDX #$0 cycle LDA hworld,X CMP #0 BEQ exit JSR $FFD2 INX ...