Search found 1255 matches
- Fri Jan 02, 2009 10:47 pm
- Forum: Games
- Topic: Ports versus Clones
- Replies: 15
- Views: 5101
- Tue Dec 23, 2008 6:03 pm
- Forum: Emulation and Cross Development
- Topic: VICE 2.1 Released!
- Replies: 17
- Views: 6275
- Mon Dec 22, 2008 8:58 pm
- Forum: Collecting and History
- Topic: My Arcade 2008
- Replies: 1
- Views: 1798
My Arcade 2008
Through New Year's Day, I have posted this DVD ISO file on my server for downloading. It uses a 20mb FiOS line, so feel free to copy for your burning enjoyment. Get it here at: http://robert.hurst-ri.us/files/myarcade2008.iso Its media section will play holiday music (during December) and my hand-pi...
- Mon Dec 22, 2008 8:31 pm
- Forum: Emulation and Cross Development
- Topic: VICE 2.1 Released!
- Replies: 17
- Views: 6275
...Also, the UI is available even in fullscreen mode, which is friendly. How do you see the UI in fullscreen is there a flag in the ini file or something? When I go fullscreen I nothing. I kinda expected to see a menu bar across the top like Visual boy Advance. :) It appears in 800x600 mode for me,...
- Fri Dec 19, 2008 11:15 pm
- Forum: Emulation and Cross Development
- Topic: VICE 2.1 Released!
- Replies: 17
- Views: 6275
The WinVICE version does not allow me to use odd screen resolutions anymore, but 800x600 works. Also, the UI is available even in fullscreen mode, which is friendly. The c64 can now run in fullscreen mode from initial launch; 2.0 would always revert back to window mode, because I suspect it wrote so...
- Sun Dec 14, 2008 9:20 am
- Forum: Games
- Topic: QUIKMAN 2008 for the unexpanded VIC 20
- Replies: 209
- Views: 66229
Do you find yourself getting addicted to the tweaking and optimizing? I have been obsessed with programming all my life, believing I can always improve upon my software, or at least make it run efficiently. For example, I spent over 20-years playing and porting an old BBS / MUD to three different p...
- Sat Dec 13, 2008 5:01 pm
- Forum: Games
- Topic: QUIKMAN 2008 for the unexpanded VIC 20
- Replies: 209
- Views: 66229
Your wish is my command. Funny how a little shuffling of code around to squeeze that in also allowed for a few nice playability timings and animations. All but 1-byte is used.PS: may i suggest to use the fire button as well to start game ?
ROM, source, and listing has been posted.
- Sun Dec 07, 2008 2:35 pm
- Forum: Games
- Topic: QUIKMAN 2008 for the unexpanded VIC 20
- Replies: 209
- Views: 66229
- Fri Dec 05, 2008 6:55 pm
- Forum: Games
- Topic: QUIKMAN 2008 for the unexpanded VIC 20
- Replies: 209
- Views: 66229
You can use its menu interface, too, just remember to set it to a standard VIC: Settings -> Memory expansions -> Common configurations -> No expansion memory Settings -> Joystick settings (configure to your preference) Settings -> VIC settings (configure to your preference) ... it seems to play just...
- Tue Dec 02, 2008 5:53 pm
- Forum: Games
- Topic: QUIKMAN 2008 for the unexpanded VIC 20
- Replies: 209
- Views: 66229
Thanks for the replies. Here's thoughts on the varied points: If this binary could be integrated with Mega Cart, that would certainly be a thrill for me. Thanks for the vote of confidence. Regardless, I would like to purchase one when it becomes available. Sounds like a great project. Where was this...
- Mon Dec 01, 2008 8:36 pm
- Forum: Games
- Topic: QUIKMAN 2008 for the unexpanded VIC 20
- Replies: 209
- Views: 66229
- Sat Nov 29, 2008 6:13 pm
- Forum: Games
- Topic: QUIKMAN 2008 for the unexpanded VIC 20
- Replies: 209
- Views: 66229
Is this ultra latest version on your site Rob? Yes, its binary, source, and listing are updated on the tribute page: http://robert.hurst-ri.us/commodore/vic20.html#Software Even put a copy of JarVIC for online playing. It works using Firefox / OpenJDK 1.6 on Linux or Windows IE / Sun Java 1.5 only ...
- Sat Nov 29, 2008 12:34 pm
- Forum: Games
- Topic: QUIKMAN 2008 for the unexpanded VIC 20
- Replies: 209
- Views: 66229
Had to squeeze even more optimizations to keep it unexpanded and allow for the following: Final adjustments have been made for progressive level play, i.e., overall speed, powerpill timings, and cage release. And RED now moves slightly faster than the rest of the pack, but not faster than Quikman --...
- Sat Nov 22, 2008 2:02 pm
- Forum: Games
- Topic: QUIKMAN 2008 for the unexpanded VIC 20
- Replies: 209
- Views: 66229
... At last, a Pac-Man clone with the full original maze! I had fun comparing the maze with the original one, and to my surprise if we scale the screenshots to the same XY ratio, they're quite the same ... Ok, after examining the maze data, I decided to make a slight adjustment to make this resembl...
- Tue Nov 18, 2008 10:33 am
- Forum: Games
- Topic: QUIKMAN 2008 for the unexpanded VIC 20
- Replies: 209
- Views: 66229