Search found 108 matches
- Fri Oct 16, 2015 7:21 pm
- Forum: General Topics
- Topic: I am NOT ebeation
- Replies: 35
- Views: 7356
Re: I am NOT ebeation
Just to check, we've had 112 new users join Lemon64 in the last month. Of course, some could be bots, some could be lurkers, some may never post. But gives you an idea there. At Lemon64 new members are deleted after one month if they have not activated their account and after two months if they hav...
- Thu Sep 10, 2015 4:10 am
- Forum: Hardware and Tech
- Topic: Best mouse for Vic-20
- Replies: 11
- Views: 1612
Re: Best mouse for Vic-20
You can also use PS/2 mouse with an adapter. Here is my driver for C64 + user port, but it can easily be changed to use any I/O pins. It supports mouse wheel and up to five buttons.
- Mon Aug 10, 2015 6:08 am
- Forum: Games
- Topic: Worst VIC game ever! A definitive list.
- Replies: 106
- Views: 31984
Re: Worst VIC game ever! A definitive list.
Nufekop: Images of a classic game company. $3.71 for eBook isn't that bad. I bought it a while ago and don't think I wasted my money.orion70 wrote:I once spotted a book about the game company, but can't remember where. It was some sort of visual compendium of those games.
- Sat Aug 08, 2015 9:01 pm
- Forum: Games
- Topic: Worst VIC game ever! A definitive list.
- Replies: 106
- Views: 31984
Re: Worst VIC game ever! A definitive list.
Ah, Nufekop...Vic 2000 wrote:While speaking of Nufecop
- Mon Jun 15, 2015 11:54 am
- Forum: Hardware and Tech
- Topic: Kalawsky / Zero 18 40/80 column card
- Replies: 3
- Views: 523
Re: Kalawsky / Zero 18 40/80 column card
Wiki page 40 and 80 column boards updated. I also uploaded the charset EPROM contents to http://sid.fi/~tnt/vic20/zero18/
- Fri Jun 05, 2015 1:16 pm
- Forum: Emulation and Cross Development
- Topic: CRT chess game crashing
- Replies: 5
- Views: 2112
Re: CRT chess game crashing
Have you seen this?
http://web.archive.org/web/200706141143 ... argon.html
This post will give you a starting point if you decide to start disassembling Sargon II.
http://sleepingelephant.com/ipw-web/bul ... 329#p80329
http://web.archive.org/web/200706141143 ... argon.html
This post will give you a starting point if you decide to start disassembling Sargon II.
http://sleepingelephant.com/ipw-web/bul ... 329#p80329
- Tue May 19, 2015 9:00 am
- Forum: Games
- Topic: Sargon II Chess
- Replies: 92
- Views: 15743
Re: Sargon II Chess
I have C64 Sargon II disassembly somewhere. If I have a free evening or two next week I will assemble it to $a000 area to check if VIC 20 code is the same. Too many code changes to make it fit VIC-20 memory for easy comparison, so I did partial disassemply of VIC-20 version. As far as I can see, C6...
- Thu May 07, 2015 5:48 am
- Forum: Games
- Topic: Sargon II Chess
- Replies: 92
- Views: 15743
Re: Sargon II Chess
Is there any point in a Sargon II v Sargon II but VIC 20 Vs C64? Would the only difference be processing power (actually from what I recall that's advantage VIC 20!) I have C64 Sargon II disassembly somewhere. If I have a free evening or two next week I will assemble it to $a000 area to check if VI...
- Tue May 05, 2015 2:37 pm
- Forum: General Topics
- Topic: Update done - please feel free to post
- Replies: 44
- Views: 5717
Re: Update done - please feel free to post
My favourite feature seems to be gone (or at least I cannot find it), namely, the "new posts", "your posts","unread posts", which I am missing. They are hidden in the "Quick links" dropdown in top left corner. Took me a while to find them myself. Rather inter...
- Mon May 04, 2015 2:33 pm
- Forum: Hardware and Tech
- Topic: Kalawsky / Zero 18 40/80 column card
- Replies: 3
- Views: 523
Re: Kalawsky / Zero 18 40/80 column card
You asked at Lemon64
Different board layout, pretty much identical support chips which isn't surprising given MC6845's design. Zero 18 uses more glue logic.
If someone wants to add any of the information to Denial wiki then feel free to do so.
Different board layout, pretty much identical support chips which isn't surprising given MC6845's design. Zero 18 uses more glue logic.
If someone wants to add any of the information to Denial wiki then feel free to do so.
- Mon May 04, 2015 9:21 am
- Forum: Hardware and Tech
- Topic: Kalawsky / Zero 18 40/80 column card
- Replies: 3
- Views: 523
Kalawsky / Zero 18 40/80 column card
I bought the aforementioned 40/80 column card a while ago and finally had time to test it out. Unfortunately I don't have the manual so what better way to reveal it's secrets than to disassemble the ROM. You can find the EPROM dump, disassembly and text file describing startup keys, SYS commands and...
- Mon Jan 05, 2015 12:57 pm
- Forum: Programming
- Topic: controlling the disk drive LED?
- Replies: 6
- Views: 809
Re: controlling the disk drive LED?
Oh yeah, busy loop's stupid tendency to force LED state based on whether there's job in queue or not... However, you can use that feature to blink the LED yourself ;) 10 open15,8,15:print#15,"m-w"chr$(0)chr$(3)chr$(1)chr$(96) 20 print#15,"m-w"chr$(0)chr$(0)chr$(1)chr$(208) 30 pri...
- Sun Jan 04, 2015 4:18 pm
- Forum: Programming
- Topic: controlling the disk drive LED?
- Replies: 6
- Views: 809
Re: controlling the disk drive LED?
Do M-W to $1c00 to control the LED, bit 3 IIRC. No, it won't work without proper 6502/6522 emulation unless there is specific code for it in the firmware.
ETA: Better to read the old value first to not change other bits
ETA: Better to read the old value first to not change other bits
- Tue Jan 15, 2013 6:54 am
- Forum: Games
- Topic: New Release: Doom
- Replies: 328
- Views: 97134
What about this?
- Sun Dec 09, 2012 5:47 am
- Forum: Games
- Topic: New Release: Doom
- Replies: 328
- Views: 97134
Another quick one in the inner loop, saving 2 cycles per pixel if I can count. Replace sta tmp scrbuf: lda buffer,x ; self modified screen addr smask: and #0 ora tmp scrbuf2: sta buffer,x ; self modified screen addr with eor buffer,x ; eor all pixels and #0 ; clear all but the new (eored) pixel eor ...