Search found 113 matches
- Tue Nov 14, 2017 10:53 pm
- Forum: Collecting and History
- Topic: 11 Forgotten Media Formats of Yesteryear
- Replies: 4
- Views: 6528
Re: 11 Forgotten Media Formats of Yesteryear
It is also strange that they focused on Commodore and Sinclair, not really conveying how common cassettes were as a computer storage medium. Almost every brand of consumer computer in the late 70s and early 80s had some way to use cassettes, either through generic cassette recorders or proprietary ...
- Tue Nov 14, 2017 8:05 pm
- Forum: Games
- Topic: Paddle Games
- Replies: 51
- Views: 21081
Re: Paddle Games
IMHO, the Micromys, at least the V5 from what I read may be wonderful to get a PS/2 mouse to operate as am Amiga 3 button mouse or as a substitute for the 1351 on the C64 but it has serious shortcomings when it comes to getting good paddles on both the VIC-20 and C64. As Tokra mentioned, one of the...
- Tue Nov 14, 2017 7:15 pm
- Forum: Games
- Topic: Large gameboard drawing ideas for the Vic-20 (or other compact memory unit)
- Replies: 3
- Views: 2642
Re: Large gameboard drawing ideas for the Vic-20 (or other compact memory unit)
How long is the plot part of your program supposed to take?!? lol. I have it running at warp speed and have been sitting here for 5 minutes...and then it crashed :< Illegal quantity error in 400. I'll have to try some different inputs perhaps. Much smaller ones this time. I used inputs 100 100 4 8 0...
- Tue Nov 14, 2017 6:24 pm
- Forum: Games
- Topic: Large gameboard drawing ideas for the Vic-20 (or other compact memory unit)
- Replies: 3
- Views: 2642
Re: Large gameboard drawing ideas for the Vic-20 (or other compact memory unit)
My plan for the game I am working on now, is to use NO memory for maps. Sounds too good to be true? Why not...just load the map directly into screen memory, then discard the variables as they are printed. 500 REM LOADMAP METHOD: 510 OPEN 1,1,0,"" 520 INPUT#1,T: rem total lines on this map....
- Tue Nov 14, 2017 6:04 pm
- Forum: Games
- Topic: Large gameboard drawing ideas for the Vic-20 (or other compact memory unit)
- Replies: 3
- Views: 2642
Re: Large gameboard drawing ideas for the Vic-20 (or other compact memory unit)
A fascinating concept, and one I have thought about... My only problem was when you code it in one bit, you get 8x the space...but only one type of tile, either wall or no wall; tree or no tree etc.. In some "game engines" I've made in the past, I just used whole characters commonly, and t...
- Tue Nov 14, 2017 5:17 am
- Forum: Games
- Topic: Paddle Games
- Replies: 51
- Views: 21081
Re: Paddle Games
Tokra, You could try adding a small ceramic capacitor on that pin to the VIC chip...the fact is that the line from the joystick port has to travel a very long way across the board and this could cause some inductance. Placing a cap near the chip between that pin and ground may help with the jitteri...
- Tue Nov 14, 2017 5:01 am
- Forum: Games
- Topic: Panicman for 3k and 8k vic
- Replies: 55
- Views: 28554
Re: Panicman for 3k and 8k vic
Thanks guys. I'm actually working on the code a bit now, so maybe I'll get a new version out and include pause and intermissions which I wanted. YES!!! Seriously, that will be the zenith of pac-man for me at least! Panicman, a cassette drive, a tape, joy stick, an old fashioned knobbly TV, and a vi...
- Mon Nov 06, 2017 1:33 pm
- Forum: Games
- Topic: Paddle Games
- Replies: 51
- Views: 21081
Re: Paddle Games
Tokra, You could try adding a small ceramic capacitor on that pin to the VIC chip...the fact is that the line from the joystick port has to travel a very long way across the board and this could cause some inductance. Placing a cap near the chip between that pin and ground may help with the jitterin...
- Sun Nov 05, 2017 2:05 pm
- Forum: Games
- Topic: Panicman for 3k and 8k vic
- Replies: 55
- Views: 28554
Re: Panicman for 3k and 8k vic
The BASIC load is easy...just type RUN. That is fine for me! I finished the cover today, I hope you like the end results! I second what everyone else has said by the way...this is the best port of Pac-Man on the vic-20 by a long shot! As an NTSC user, I can say it works great! Only thing on my wish ...
- Sun Nov 05, 2017 6:39 am
- Forum: Games
- Topic: Panicman for 3k and 8k vic
- Replies: 55
- Views: 28554
Re: Panicman for 3k and 8k vic
Very nice! This makes the Atarisoft version look like a kindergartener made it. Awesome! I noticed that it looks like you saved both versions from the beginning of the BASIC RAM areas ($0400 for 3k and $1200 for 8k). If you save starting at $0401 for 3k and $1201 for 8k then you won't need the ,1 a...
- Sat Nov 04, 2017 7:26 pm
- Forum: Games
- Topic: Panicman for 3k and 8k vic
- Replies: 55
- Views: 28554
Re: Panicman for 3k and 8k vic
I made a nice Tape cover for this (printable to exact size of tape sleeve on your home printer!) so you can get the full 80's effect of playing this game :D. It's actually a painstakingly modified 1983 game cover from an actual commercial release. I just thought I would share it for those of you who...
- Fri Nov 03, 2017 5:41 am
- Forum: Programming
- Topic: Load VIC-20 Tape Images
- Replies: 15
- Views: 9565
Re: Load VIC-20 Tape Images
Anyway, I read the other thread...typical Mike stuff. Just swat everyone's ideas down and say they aren't the best way, because it isn't your way. Then claim that posting about retro ideas in a retro forum is annoying. hahaha. In fact, there in that thread died, possibly, a cool idea in the making b...
- Fri Nov 03, 2017 5:28 am
- Forum: Programming
- Topic: Load VIC-20 Tape Images
- Replies: 15
- Views: 9565
Re: Load VIC-20 Tape Images
well, I was offering a solution that doesn't require buying another peripheral and takes advantage of stuff he already has. The SD2EIC is a fiddly device in any case, and eats your cassette port as well as your user port. I don't have one...but I have lots of software for my VIC-20 from the internet...
- Tue Apr 25, 2017 3:03 pm
- Forum: Programming
- Topic: V-FORTH - Forth-83 for the VIC
- Replies: 281
- Views: 79151
Re: V-FORTH - Forth-83 for the VIC
Grr, I have been so busy I haven't been able to toy around with this since my last post. I have been studying my book on the road when I get chances though. Hopefully, in a month or two things won't be as crazy...and I can set aside some proper time for this very cool new language. I guess having a ...
- Wed Apr 05, 2017 10:49 pm
- Forum: Programming
- Topic: V-FORTH - Forth-83 for the VIC
- Replies: 281
- Views: 79151
Re: V-FORTH - Forth-83 for the VIC
You realize of course, that this has historically never been done on any system...it is for all intents and purposes, a standalone FORTH OS because of these features no one else apparently thought of. Likely because they were too busy trying to adhere to a standard from 1976 made for tele-terminals(...