Search found 4681 matches
- Wed Mar 09, 2005 4:57 am
- Forum: Programming
- Topic: Intergers
- Replies: 2
- Views: 1338
- Mon Jan 31, 2005 2:45 pm
- Forum: Emulation and Cross Development
- Topic: .PRG to .TXT and .HTM conversion
- Replies: 12
- Views: 5107
- Mon Jan 31, 2005 6:58 am
- Forum: Emulation and Cross Development
- Topic: .PRG to .TXT and .HTM conversion
- Replies: 12
- Views: 5107
- Sun Jan 30, 2005 7:21 pm
- Forum: Emulation and Cross Development
- Topic: .PRG to .TXT and .HTM conversion
- Replies: 12
- Views: 5107
Lee, I checked the *.zip file, and couldn't find any obvious errors. However, I found the strings somehow difficult to read, as green on white doesn't have a good contrast on the CRT I use. I do use an own program similar to TEXTPORT, but written in C, that checks for repeated runs, and adjacent quo...
- Thu Jan 27, 2005 9:40 am
- Forum: Emulation and Cross Development
- Topic: How to start programming in ML
- Replies: 15
- Views: 5637
Logic errors
Yup. It is really progress. Logic errors however, I have not found any remedy for. I've found quite a simple remedy. I try to refrain from non-obvious code. As I write a piece of code, I always think about what would happen if I were about to extend its functionality. One simple example (this is in...
- Sat Jan 22, 2005 1:43 pm
- Forum: Programming
- Topic: SEQ2PRG
- Replies: 5
- Views: 2133
Of course Boray's solution still makes sense, if I were about to extract certain parts of a file. But apart from Carlsson's one-liner for the whole-file copy, I'd also like to point out, that zero-valued bytes are read as empty strings by GET#! Thus, line 40 should be replaced by: 40 PRINT#3,LEFT$(A...
- Tue Jan 18, 2005 6:48 am
- Forum: General Topics
- Topic: I had a dream (again!)
- Replies: 2
- Views: 2492
One obsessed more! You remind me of South Party by Hybris/Nemesis . In the middle, they show a C= 64 demo, that looks quite believable at first, but then ... I once was co-author of a SF novel, that a friend of mine wrote in school time (about '84-'85). There we mentioned a VIC as control computer f...
- Sat Jan 15, 2005 1:03 pm
- Forum: Programming
- Topic: HTML Walker
- Replies: 7
- Views: 2618
Re: HTML Walker
Hi, Boray! From your web-page: [...]HTML codes are stated withing "greater and less than" brackets. I can't write them here as HTML Walker (as well as any web browser) would think that it's a HTML command. So look at this text in a text editor for examples. In the rest of this document, I ...
- Mon Jan 10, 2005 10:31 am
- Forum: Programming
- Topic: VIC Life
- Replies: 7
- Views: 5565
Memory requirements down to +8K!
I rewrote the engine. It's also a little bit faster now. Colour scheme is now as usual - blue on white background, cyan border. As I write this, the old version hosted is already replaced by the new one. You can use the same link above.
Maybe +8K RAM expansions are more abundant.
Michael
Maybe +8K RAM expansions are more abundant.
Michael
- Fri Jan 07, 2005 5:03 pm
- Forum: Other Systems
- Topic: Top 10 games you have ever played
- Replies: 24
- Views: 7783
- Thu Jan 06, 2005 10:55 am
- Forum: General Topics
- Topic: Easy1541 - SEQ file problem.
- Replies: 5
- Views: 3123
I know there is some difference between SEQ and USR, but I never understood exactly what, even after reading the disk drive manual. On the other side, I think I never saw an USR file. USR files could be loaded directly in the RAM of the disc drive, and executed there. I once saw a program *) for th...
- Wed Jan 05, 2005 10:37 am
- Forum: Programming
- Topic: VIC Life
- Replies: 7
- Views: 5565
VIC Life
This is an implementation of John H. Conway's Game of Life for the VIC. https://dateipfa.de/.Public/denial/images/minigrafik/life_2.png It runs on a 160x192 grid. 8) Requires +8K RAM expansion. Runs on either PAL or NTSC machines. Instructions: [0] / [1] / [{CRSR}] / [CLR HOME]: (re)set cell, cursor...
- Wed Dec 29, 2004 4:13 pm
- Forum: Games
- Topic: TRON Light Cycles
- Replies: 4
- Views: 3932
Re: TRON Light Cycles
Hallo Mobsie, schön, daß es auch noch andere VC User in Deutschland gibt! Ich habe nur noch den Rechner selbst, mit RF-Modulator, +3K Speichererweiterung und das Anleitungsbuch. Die Datasette hatte ich Anfang der 90'er zusammen mit einem 128er verkauft. Wenn ich ein Programm für den VC schreibe und ...
- Mon Dec 27, 2004 5:00 pm
- Forum: Games
- Topic: TRON Light Cycles
- Replies: 4
- Views: 3932
TRON Light Cycles
I know, there must be hundreds of these around on the net, at least for other computers. This one has a short story to it: The original had been published in a German computer magazine (called CPU, around Spring '84) as printed listing - and the game got me hooked to the VIC literally for weeks. I c...
- Fri Dec 03, 2004 2:15 pm
- Forum: Programming
- Topic: Display of TI$ in border (unex. or +3K)
- Replies: 19
- Views: 9409
Whoa! My first posting above, and the next thing that happens is a dis-assembly by another board member. I guess I'm in the right place here. :) Leeeeee, AFAIK on both VIC-20 and C= 64 the jiffy clock is done with timers in the VIA/CIA chips. It runs at 60 Hz regardless of PAL or NTSC. So there's no...