Search found 1255 matches

by Kweepa
Thu Apr 04, 2019 5:35 pm
Forum: Programming
Topic: Random Noise Generator
Replies: 5
Views: 3669

Re: Random Noise Generator

Well, geez, you are poking garbage into the vic registers, so it's expected that the vic goes crazy. To get it back you can copy the original state, and replace it once done. If you break into the program you should be able to type goto30 to run the recovery code. 10 dimv(26):fori=0to25:v(i)=peek(36...
by Kweepa
Fri Mar 22, 2019 9:48 am
Forum: Collecting and History
Topic: Llamasoft: Bomb Buenos Aires
Replies: 4
Views: 4465

Re: Llamasoft: Bomb Buenos Aires

Sounds like a PC game! :)
by Kweepa
Wed Mar 20, 2019 2:04 pm
Forum: Emulation and Cross Development
Topic: Mospeed: a basic v2 compiler
Replies: 13
Views: 7012

Re: Mospeed: a basic v2 compiler

Oh, hah! Yes, it's totally unplayable! Needs a delay loop in there (that gets smaller as the game progresses).
KweepoutMC is mixed C/asm so your compiler wouldn't help...
Thanks!
by Kweepa
Mon Mar 18, 2019 4:31 pm
Forum: Programming
Topic: Where are the characters located?
Replies: 1
Views: 3028

Re: Where are the characters located?

You will find everything you need to know here: https://archive.org/details/VIC-20ProgrammersReferenceGuide1stEdition6thPrinti For example, characters are here: https://archive.org/details/VIC-20ProgrammersReferenceGuide1stEdition6thPrinti/page/n97 And ids are here: https://archive.org/details/VIC-2...
by Kweepa
Mon Mar 18, 2019 2:27 pm
Forum: Games
Topic: Two Days to the Race
Replies: 29
Views: 14303

Re: Two Days to the Race

I'm guessing his mother is French :)
3 languages, 7.5 platforms = update headache!
by Kweepa
Mon Mar 18, 2019 10:58 am
Forum: Games
Topic: Two Days to the Race
Replies: 29
Views: 14303

Re: Two Days to the Race

So you are French, not Italian?
Why no French version of the game? :)
by Kweepa
Sat Mar 16, 2019 11:29 am
Forum: Programming
Topic: Quick compare of two CBM floats
Replies: 11
Views: 5292

Re: Quick compare of two CBM floats

I agree 99.9999038%
by Kweepa
Sat Mar 16, 2019 10:51 am
Forum: Programming
Topic: Quick compare of two CBM floats
Replies: 11
Views: 5292

Re: Quick compare of two CBM floats

Numbers being equal is pretty common in CBM BASIC, where ints are stored as floats.
I forget what nippur is up to but it could be something similarly flexible.
But yes, the ROM routine sounds fast enough, and would save some memory :)
by Kweepa
Sat Mar 16, 2019 10:09 am
Forum: Programming
Topic: Quick compare of two CBM floats
Replies: 11
Views: 5292

Re: Quick compare of two CBM floats

On the other hand, most programming languages use exact comparisons for floating point equality so you are in good company if you do the same. It's up to the programmer to decide what is an acceptable epsilon, as it strongly depends on what she is doing.
by Kweepa
Sat Mar 16, 2019 8:35 am
Forum: Programming
Topic: Quick compare of two CBM floats
Replies: 11
Views: 5292

Re: Quick compare of two CBM floats

It certainly looks like the mantissa could be anything in that case. Seems safer to early out if both exponents are $80.
by Kweepa
Fri Mar 15, 2019 2:05 pm
Forum: Emulation and Cross Development
Topic: Mospeed: a basic v2 compiler
Replies: 13
Views: 7012

Re: Mospeed: a basic v2 compiler

I tried it with kweepout but the petcat output (to make the bas file) crashed the compiler. I suspect lines like this are a problem: .STRG "{home}" (Probably should have converted this to a byte array instead?) Also, the [generated assembler] code was enormous (not surprisingly) so I'd pro...
by Kweepa
Fri Mar 15, 2019 9:36 am
Forum: Emulation and Cross Development
Topic: Mospeed: a basic v2 compiler
Replies: 13
Views: 7012

Re: Mospeed: a basic v2 compiler

Sounds amazing!
by Kweepa
Thu Mar 14, 2019 4:21 pm
Forum: Games
Topic: New Release : BLUE STAR
Replies: 99
Views: 65429

Re: New Release : BLUE STAR

Hmm, I thought it reset to the title screen, but I could be wrong.
It's been a while. :)
by Kweepa
Tue Mar 12, 2019 3:25 pm
Forum: Games
Topic: Haunt and They Came
Replies: 3
Views: 3335

Re: Haunt and They Came

Since they are BASIC you can just LIST them or open them in a Commodore BASIC editor.
by Kweepa
Mon Mar 11, 2019 7:32 pm
Forum: Games
Topic: Two Days to the Race
Replies: 29
Views: 14303

Re: Two Days to the Race

I finished this - it's a nice medium length game (3 hours or so) with a lot of atmosphere, an unusual setting, and a few not-too-difficult puzzles.
Thanks Darwin!