Search found 699 matches
- Mon Oct 08, 2018 8:55 pm
- Forum: Games
- Topic: How many commercial games were made for the Vic-20?
- Replies: 6
- Views: 8220
Re: How many commercial games were made for the Vic-20?
Have you checked the list on the Denial Wiki? It's incomplete, but might have more titles. Also, you seem like the perfect person to update the WIKI page with your new list. That might be a more appropriate and permanent place for your list than a forum thread. List of games on cassette: http://sle...
- Wed Oct 03, 2018 10:29 pm
- Forum: Hardware and Tech
- Topic: 6561 Die Shot Reversing Explorations
- Replies: 289
- Views: 130672
Re: 6561 Die Shot Reversing Explorations
I have been trying to find a wafer of 6560 or 6561 chips. Haven't had much luck with that yet, but I managed to buy a 6569 wafer: 6569R5-1986-wafer.jpg 6569R5-1986-wafer1.jpg The 6560/6561 would have been produced on the same type of wafers. The VIC-II is fairly large at about 5.8mm (almost square) ...
- Sun Sep 30, 2018 12:52 am
- Forum: Hardware and Tech
- Topic: SuperCPU for the Vic-20
- Replies: 176
- Views: 122491
Re: SuperCPU for the Vic-20
The SPI interface has shown to be a troublesome beast, but it is now fully debugged and rewritten. The main problem has been to get the timing contrains of the SPI signals to be within requirement, so the interface code had to be rewritten to get it to work at 25MHz. Still, when one wants to read a ...
- Fri Sep 28, 2018 2:45 pm
- Forum: General Topics
- Topic: Who owns the IP for the CBM machine ROMs PET/VIC/64?
- Replies: 6
- Views: 6235
Re: Who owns the IP for the CBM machine ROMs PET/VIC/64?
Microsoft holds the right to Commodore Basic. They sold a perpetual license to them, but I doubt they sold the right to license these out.
- Fri Sep 07, 2018 2:23 pm
- Forum: Hardware and Tech
- Topic: SuperCPU for the Vic-20
- Replies: 176
- Views: 122491
Re: SuperCPU for the Vic-20
Well, after some work to translate FAT32 to 6502 and the SuperVixen interface, it is now more than 90% ready. There are a few bugs and the actual LOAD implementation needs some more work. The total size of the code is currently around 5K, so it will fit nicely inside a 8KiB block. In order to free u...
- Sat Sep 01, 2018 12:43 am
- Forum: Hardware and Tech
- Topic: It's working! Full motion video on a VIC-20 (+3K)
- Replies: 21
- Views: 17416
Re: It's working! Full motion video on a VIC-20 (+3K)
Dude, congrats! You really rocked it with that project. A nice achievement, and being the first you have new VIC-20 street cred! It's cool to see that 1 bit video is actually quite watchable. The beach girls in the Miami Vice intro still look good, even though they are made of perhaps a thousand si...
- Thu Aug 30, 2018 12:48 pm
- Forum: Hardware and Tech
- Topic: Ray Carlsen releases new power supplies and adapters
- Replies: 10
- Views: 11581
Re: Ray Carlsen releases new power supplies and adapters
Well, I did make my own 5V psu for the CR model (no 9V ac since I don’t need it), and if you have an old portable PC, PS3 psu or alike (with 5V) you can do the same.
- Wed Aug 29, 2018 3:08 pm
- Forum: Emulation and Cross Development
- Topic: Arcade Game Designer
- Replies: 17
- Views: 21643
Re: Arcade Game Designer
It would be a good moment to show that game playability has nothing to do with what graphics resolution it uses.
- Mon Aug 27, 2018 1:04 pm
- Forum: Emulation and Cross Development
- Topic: Arcade Game Designer
- Replies: 17
- Views: 21643
Re: Arcade Game Designer
Would be interesting if you could say more about how the graphics is implemented in your software. Is the 6502 version made for atari, apple or c64? How is raster timing implemented? Double buffering?
- Mon Aug 27, 2018 12:38 pm
- Forum: General Topics
- Topic: Advice on a VIC-1020 shell restoration
- Replies: 31
- Views: 18028
Re: Advice on a VIC-1020 shell restoration
I can see the pictures now. A very nice restoration!
- Mon Aug 27, 2018 8:50 am
- Forum: Hardware and Tech
- Topic: Ray Carlsen releases new power supplies and adapters
- Replies: 10
- Views: 11581
Re: Ray Carlsen releases new power supplies and adapters
Aww.. its unfortunate that shipping to Europe is so expensive. Would have loved some of these for my collection.
- Sun Aug 26, 2018 8:06 am
- Forum: Games
- Topic: How many commercial games were made for the Vic-20?
- Replies: 6
- Views: 8220
Re: How many commercial games were made for the Vic-20?
Not really. The commercial games that were written in 1981-1985 are not becoming more abundant. Very few new ones seems to be found, so that's why I were surprised to see that there wasn't a single list to show them all. I have now added elements from a third list to get a more complete list, but st...
- Fri Aug 24, 2018 11:35 pm
- Forum: Games
- Topic: How many commercial games were made for the Vic-20?
- Replies: 6
- Views: 8220
How many commercial games were made for the Vic-20?
I though most games were on some kind of list and that they were also available as download. It may be that they are, but after making one list (from two I downloaded on the net: https://en.wikipedia.org/wiki/List_of_Commodore_VIC-20_games and http://www.digitpress.com/video-game-guide/ ), there see...
- Fri Aug 24, 2018 9:54 am
- Forum: Announcement Board
- Topic: VIC-20 Software Releases of 2018
- Replies: 20
- Views: 38718
Re: VIC-20 Software Releases of 2018
Name: Morse Challenge Author: Kakemoms Released: 24 August, 2018 Requirements: Unexpanded or 8k+ memory expansion Description: A game that requires morse code Link to discussion of Morse code keyboard and morse code challenge(with downloads): http://sleepingelephant.com/ipw-web/bulletin/bb/viewtopic...
- Fri Aug 24, 2018 5:07 am
- Forum: Games
- Topic: Bitshifter's Z-code interpreter
- Replies: 39
- Views: 27983
Re: Bitshifter's Z-code interpreter
Bitshifter: If you want to save memory on the font, I have code that takes the internal char ROM to make 6-bit wide characters that are readable. I can send you the code if you want to test it out.