Search found 69 matches

by DrVeryEvil
Fri Sep 04, 2015 7:49 am
Forum: Games
Topic: I can't remember
Replies: 4
Views: 1991

Re: I can't remember

It seems to me it had smooth movements, unlike a basic program. Even the demons that drop from the top of the screen and leave more obstacles behind, had smooth movements. Of course I was young and these were the first computers I ever experienced, so who knows if I'm describing it accurately or not...
by DrVeryEvil
Thu Sep 03, 2015 1:12 pm
Forum: Games
Topic: I can't remember
Replies: 4
Views: 1991

I can't remember

Back around 1984, my neighbor had a game on tape for the unexpanded VIC, that was like Centipede. It had great playability and used the keyboard for control. At the time, I was new to Commodore computers and didn't know how easy it was to copy the game. It was an all machine language game, because I...
by DrVeryEvil
Tue Sep 01, 2015 12:18 pm
Forum: Hardware and Tech
Topic: VIC not booting up to basic
Replies: 4
Views: 1158

Re: VIC not booting up to basic

it sounds to me like either a bad Basic ROM or a bad 74LS138 decoder.
by DrVeryEvil
Tue Sep 01, 2015 12:12 pm
Forum: Hardware and Tech
Topic: Repairing an old VIC
Replies: 16
Views: 2467

Re: Repairing an old VIC

I have found a pencil eraser will clean up the copper on the circuit board of the keyboard. The contacts on the buttons, I use cotton swabs with rubbing alcohol.
by DrVeryEvil
Mon Aug 03, 2015 10:48 am
Forum: Programming
Topic: Vic20 5k memory
Replies: 51
Views: 11177

Re: Vic20 5k memory

One option I haven't seen yet is to reduce the size of your bitmap screen size, or text screen size, so you can have more space for your code. setbit lda #$cc ;screen matrix set to $1000, character data set to $1000 sta $9005 lda #15 ;15 columns (120 pixels wide) sta $9002 lda #17 ;8 rows of 8 x 16 ...
by DrVeryEvil
Mon Aug 03, 2015 10:46 am
Forum: Programming
Topic: Vic20 5k memory
Replies: 51
Views: 11177

Re: Vic20 5k memory

One option I haven't seen yet is to reduce the size of your bitmap screen size, or text screen size, so you can have more space for your code. setbit lda #$cc ;screen matrix set to $1000, character data set to $1000 sta $9005 lda #15 ;15 columns (120 pixels wide) sta $9002 lda #17 ;8 rows of 8 x 16 ...
by DrVeryEvil
Wed Jul 29, 2015 7:16 am
Forum: Programming
Topic: 3D Rotating Cube
Replies: 6
Views: 2756

Re: 3D Rotating Cube

That is cool, Mike. You must be a math wiz as well as a programming wiz. This is the kind of stuff that I find interesting and would like to learn more about. Can you tell me anything about your code?
by DrVeryEvil
Fri Jul 24, 2015 7:51 am
Forum: Programming
Topic: 3D Rotating Cube
Replies: 6
Views: 2756

Re: 3D Rotating Cube

Well the BBCode doesn't tell me how to attach a file and when I try to it says "invalid program extension". So I guess if you would like to check this out, email me and I'll send you the project files.
by DrVeryEvil
Thu Jul 23, 2015 5:52 pm
Forum: Programming
Topic: 3D Rotating Cube
Replies: 6
Views: 2756

3D Rotating Cube

SmallBitmap.zip
CBM Prg Studio project files
(1.58 KiB) Downloaded 98 times
Just something I pulled from C=Hacking and adapted to the VIC 20, using CBM Prg Studio. Try it out. If I can figure out how to attach the project files. LOL.