Search found 211 matches

by buzbard
Sat Dec 21, 2013 11:23 am
Forum: Collecting and History
Topic: Gamebase20 version 3!
Replies: 125
Views: 40789

Re: Gamebase20 version 3!

Thanks Mayhem! :D
joshuadenmark wrote:Download time from here was 30 sec. :shock:
27 minutes for me, but I'm halfway 'round the planet. :?
by buzbard
Wed Dec 18, 2013 10:41 am
Forum: General Topics
Topic: Forum moved to new host
Replies: 78
Views: 18610

Re: Forum moved to new host

The 'Forum' link on the 'sleeping elephant' page seems to have died, I get a 404 error.
Is there a new front page or do we just link directly to the forum now?
by buzbard
Sat Nov 30, 2013 10:25 am
Forum: Programming
Topic: Senior Moment With SCNKEY
Replies: 13
Views: 2304

Re: Senior Moment With SCNKEY

Why not skip the SCNKEY and just read the current key being pressed at $CB?
by buzbard
Mon Nov 18, 2013 4:28 pm
Forum: General Topics
Topic: Forum moved to new host
Replies: 78
Views: 18610

Re: Forum moved to new host

Nice work on on the move Joshua, looks fantastic so far.

Is the initial URL (http://sleepingelephant.com/denial/) going to stay the same or do we need to update our bookmarks?
by buzbard
Sun Nov 17, 2013 1:51 pm
Forum: Other Systems
Topic: PS3 is here :)
Replies: 26
Views: 4962

Re: PS3 is here :)

I haven't jumped into the PS4 fire yet either. Maybe later if a new PS4 God of War is released. I'm ok with the CD era, I just don't care for the "download only" systems. When your storage starts getting full you have to decide, what do I delete now? Then later when you don't want the game...
by buzbard
Thu Nov 14, 2013 3:14 pm
Forum: Programming
Topic: Mega-Cart Tools V1.0 released (with dumper + full source)
Replies: 26
Views: 15536

Hi, Well i tried to dump but..... Its failed every time :oops: L:14:0c00 Failed ! Have i done something wrong maybe ? Using 1541U on device 9 Regards Sjakie43 I'm just gonna guess here, but, did you put the "mega-extract.prg" into a d64 and then mount the d64? If I'm right then your d64 i...
by buzbard
Wed Nov 13, 2013 4:55 pm
Forum: Other Systems
Topic: PS3 is here :)
Replies: 26
Views: 4962

PS1, PS2, PS3 & PSP. I guess I'm a Playstation guy, never did care for XBox.

I have a couple Wiis that I soft modded to play the old NES and SNES games, I don't play many Wii games, can't find any that are any good.
by buzbard
Sat Sep 14, 2013 2:45 pm
Forum: General Topics
Topic: New Member Hello!
Replies: 7
Views: 954

Welcome!! :D

Ahh, those were the days, aluminum foil on the TV antenna, 50+ appliances plugged into the same outlet. It's a miracle we survived. :?
by buzbard
Sun Jul 14, 2013 9:12 am
Forum: Hardware and Tech
Topic: Digital Interface Systems 16k RAM expansion
Replies: 4
Views: 869

I haven't seen that particular cartridge before but it looks to be setup similar to a Commodore 16k RAM cart. Given that, I'm assuming that the bank of 8 switches is used to select the address of each of the 8k blocks. Switches 1-4 "should" select the address of the first 8k block and 5-8 ...
by buzbard
Sat Jun 01, 2013 8:29 am
Forum: Emulation and Cross Development
Topic: Keymaps - French Canadian Keyboard
Replies: 2
Views: 1591

Since that keyboard has a numeric keypad you might have to disable it by pressing the "NumLock" key. Looks like it's 2 keys above the "7" key of the keypad. Look for a led some place that turns on/off when you press it.
by buzbard
Thu May 23, 2013 10:25 am
Forum: Programming
Topic: Saving Machine Language to tape
Replies: 12
Views: 1900

Yeah, I use "Compute!'s Mapping the VIC", you can download the pdf from Bombjack and many others.
by buzbard
Thu May 23, 2013 9:58 am
Forum: Programming
Topic: Saving Machine Language to tape
Replies: 12
Views: 1900

No, it's setting up the filename, device number and secondary address for the save. The sys to 65496 is the actual kernal "SAVE" routine.
by buzbard
Thu May 23, 2013 8:53 am
Forum: Programming
Topic: Saving Machine Language to tape
Replies: 12
Views: 1900

To save a block of memory to tape, type these lines:

Code: Select all

s=828:e=900:sh%=s/256:sl=s-sh%*256:eh%=e/256:el=e-eh%*256
sys57809("filename"),1,1:poke193,sl:poke194,sh%
poke780,193:poke781,el:poke782,eh%:sys65496
Change s and e to where your code is located, and change the "filename".
by buzbard
Wed May 22, 2013 9:47 pm
Forum: General Topics
Topic: What's going on here??
Replies: 11
Views: 1598

Re: What's going on here??

eslapion wrote:I have seen not a single new post in 2 days.

What's going on here?
Summer time!
I love my VIC but I'd rather be fishing. :D
by buzbard
Tue May 14, 2013 6:52 pm
Forum: Programming
Topic: CBM BASIC 2.0 using STR$
Replies: 12
Views: 1930

How about this: (highlight to get the answer) :)
3000 h$="":d=d/4096:forii=1to4:d%=d:h$=h$+chr$(48+d%-(d%>9)*7):d=16*(d-d%):next:return
Set D with decimal number: Gosub3000: H$ contains hex.
All on one line!