Search found 263 matches
- Sun May 06, 2018 5:23 pm
- Forum: Games
- Topic: New Release: Exit Plan Z 2
- Replies: 36
- Views: 26251
Re: New Release: Exit Plan Z 2
I have finally played Exit Plan Z 2 :) I am not sure I like it better than the first one, which was full of clever ideas, but it is certainly much more accessible. I played on the second difficulty level (cake walk) and made it on the first try: 53212 points, 6 rescued, 31 killed zombies. I will als...
- Sun May 06, 2018 5:11 pm
- Forum: Games
- Topic: *ALL PHYSICAL COPIES ARE SOLD OUT*: REALMS OF QUEST V (Digital version is available)
- Replies: 648
- Views: 227909
Re: Work in progress: REALMS OF QUEST V
"Good artists copy. Great artists steal" -- Steve Jobs Doubtlessly all human achievements, whether in science, techonology or the arts, build on previous works. Visual art and music much more so than most people realize. The quote itself is yet another example :wink: https://quoteinvestig...
- Tue May 01, 2018 7:50 pm
- Forum: Games
- Topic: *ALL PHYSICAL COPIES ARE SOLD OUT*: REALMS OF QUEST V (Digital version is available)
- Replies: 648
- Views: 227909
Re: Work in progress: REALMS OF QUEST V
Sure it would be nice with origInal art but as you say, it would take forever (or alternatively be of really poor quality). There are great public domain art. This site has some lovely example from the 19th century http://florent.coste.free.fr/galerie/index.php?idx=1 I am not sure they will transfer...
- Tue Apr 24, 2018 7:29 pm
- Forum: Programming
- Topic: Rising Pacman demo
- Replies: 15
- Views: 10797
Re: Rising Pacman demo
The version of pacman in this video looks very good indeed, it’s a pity the maze is not shaped as the arcade original. Agreed. I really hope they add the cut-scenes/interludes - they are sorely missed in both VIC and C64 versions/clones. Edit: 2014 version on Quikman actually has interludes! Nice. ...
- Tue Apr 24, 2018 8:34 am
- Forum: Programming
- Topic: Rising Pacman demo
- Replies: 15
- Views: 10797
Re: Rising Pacman demo
Aha, you are the guy that made the arcade perfect looking and (somewhat) playable C64-demo of Pac-Man
You may already be aware of a new WIP-Pac-Man for C64
https://www.youtube.com/watch?time_cont ... zbpWiQtgXs
You may already be aware of a new WIP-Pac-Man for C64
https://www.youtube.com/watch?time_cont ... zbpWiQtgXs
- Mon Apr 23, 2018 5:31 am
- Forum: Programming
- Topic: Super Mario Bros for VIC-20
- Replies: 96
- Views: 87083
Re: Super Mario Bros for VIC-20
Anyway, I made a small mockup of a sprite without raster effects: mario.zip At least he looks like Mario. Very nice. The original Mario is well designed and this definitely looks like him. Atarisofts C64-version of Donkey Kong shows that double-width pixels work well for Mario, but I am surprised h...
- Thu Apr 12, 2018 4:23 pm
- Forum: Programming
- Topic: Rising Pacman demo
- Replies: 15
- Views: 10797
Re: Rising Pacman demo
Very stylish! It also looks like it could evolve into some kind of Match-3 puzzle game
- Fri Apr 06, 2018 6:44 am
- Forum: Games
- Topic: *ALL PHYSICAL COPIES ARE SOLD OUT*: REALMS OF QUEST V (Digital version is available)
- Replies: 648
- Views: 227909
Re: Work in progress: REALMS OF QUEST V
Pleased to see the speed of moving around the world. It will be a pleasure to explore.
- Thu Mar 08, 2018 6:07 am
- Forum: Games
- Topic: *ALL PHYSICAL COPIES ARE SOLD OUT*: REALMS OF QUEST V (Digital version is available)
- Replies: 648
- Views: 227909
Re: Work in progress: REALMS OF QUEST V
A horror literature themed city?Ghislain wrote:I just finished designing city #14 called "The Citadel of Alan".
- Wed Feb 07, 2018 2:38 pm
- Forum: Games
- Topic: New Release: Exit Plan Z 2
- Replies: 36
- Views: 26251
Re: New Release: Exit Plan Z 2
My focus on games from here is in action/adventure rpgs as I feel there is not enough for the Vic. My next game will be based loosely off of adventure for the 2600. It was one of my favorite games as a kid. I would also love more VIC game in the style of 2600 Adventure (a proper port would also be ...
- Thu Feb 01, 2018 6:06 pm
- Forum: Games
- Topic: Vic-20 version of Stix?
- Replies: 3
- Views: 4626
Re: Vic-20 version of Stix?
Squeeze is sort of a minimalist version of Qix but it plays very differently and you will fail miserably if you approach it as a Qix game. I think Qix is a great game but I actually prefer Squeeze. I discovered it a year ago when it was one of the Qix inspired games of the first monthly VIC game clu...
- Thu Feb 01, 2018 2:13 pm
- Forum: Games
- Topic: WIP: Pyrotech
- Replies: 5
- Views: 4122
Re: WIP: Pyrotech
I have finally tried your game and I found it pretty enjoyable. The controls can be frustrating as it is very easy to move a few steps more than intended, but it can also be viewed as part of the challenge and walls can be used to “bounce” around the screen instead of careful and tedious tap-for-tap...
- Wed Jan 31, 2018 5:24 pm
- Forum: Games
- Topic: WIP: Manic Miner port
- Replies: 96
- Views: 84001
Re: WIP: Manic Miner port
Superb. Another new VIC-game that makes you wonder how it could have changed things if it was released back in the days.
- Mon Jan 29, 2018 6:01 am
- Forum: Games
- Topic: WIP: Manic Miner port
- Replies: 96
- Views: 84001
Re: WIP: Manic Miner port
Ditto!beamrider wrote: I'm really impressed by the speed with which you have cranked this out.
- Thu Jan 25, 2018 6:55 pm
- Forum: Games
- Topic: WIP: Manic Miner port
- Replies: 96
- Views: 84001
Re: WIP: Manic Miner port
The death animation of the Kong screen was one of those anything-can-happen-in-this-game moments (which Perils Of Willy was sadly missing).