Nice game. A bit like Knight's Move. I love these simple puzzlers.
With such a small amount of code I wouldn't bother trying to optimise anything. The game works as it should so why worry?
Search found 338 matches
- Tue Feb 19, 2013 3:04 pm
- Forum: Games
- Topic: [finished] Cento (simple board game)
- Replies: 15
- Views: 10922
- Fri Feb 15, 2013 5:42 am
- Forum: Games
- Topic: Basic slide puzzle
- Replies: 32
- Views: 9207
Implemented Buzbards suggestion (thanks), squeezed as much as possible onto each line, moved the gosubs to top of program and renumbered entire project to single line increments. Saved myself a bunch of bytes so added a small sound effect when moving the tiles around. Not too annoying I hope. :wink:...
- Wed Feb 13, 2013 1:54 pm
- Forum: Games
- Topic: Basic slide puzzle
- Replies: 32
- Views: 9207
Thanks for the tip buzbard. I understand the basics (haha) of ml, just enough to enable me to move things from one place to another and increase or decrease certain memory locations. This is generally all I need to inject a bit of speed into my programs that need it. I do look at some of the more us...
- Tue Feb 12, 2013 3:00 pm
- Forum: Games
- Topic: Basic slide puzzle
- Replies: 32
- Views: 9207
Had a quick dabble with machine-code so, for those that prefer smoother movement, there is now a speedier version available.
http://www.vicist.co.uk/vic.html
Once you start, you can't stop. Added joystick control to my 'Square Dance' game on the same web page. Just re-download the .d64
http://www.vicist.co.uk/vic.html
Once you start, you can't stop. Added joystick control to my 'Square Dance' game on the same web page. Just re-download the .d64
- Tue Feb 12, 2013 4:58 am
- Forum: General Topics
- Topic: Color Flickers
- Replies: 8
- Views: 1751
- Tue Jan 29, 2013 2:37 pm
- Forum: Collecting and History
- Topic: Test Scan of Vic Computing Issue 1.3
- Replies: 21
- Views: 7794
Oops! I was sure I put that file across. :oops: All working ok now - I checked! I no longer have the magazines so cannot give any info on authors of the software. Hence the eager anticipation of the fulfilment of this thread. (No pressure Pedro). :wink: Some of the programs when listed contain the a...
- Tue Jan 29, 2013 11:23 am
- Forum: Collecting and History
- Topic: Test Scan of Vic Computing Issue 1.3
- Replies: 21
- Views: 7794
I have put a .d64 image of some of the games and utilities to be found in this great little magazine on my webpage. I typed them in from the original copies I had in the 80's.
http://homepage.ntlworld.com/kevinpotts/vic.html
http://homepage.ntlworld.com/kevinpotts/vic.html
- Tue Jan 29, 2013 5:11 am
- Forum: Collecting and History
- Topic: Test Scan of Vic Computing Issue 1.3
- Replies: 21
- Views: 7794
- Sun Jan 13, 2013 6:09 am
- Forum: Games
- Topic: Basic slide puzzle
- Replies: 32
- Views: 9207
- Sat Jan 12, 2013 7:28 am
- Forum: Games
- Topic: Basic slide puzzle
- Replies: 32
- Views: 9207
- Fri Jan 11, 2013 1:23 pm
- Forum: Games
- Topic: Basic slide puzzle
- Replies: 32
- Views: 9207
I'm assuming it takes more than two tiles to make a connection? If the lights appear in the corner you only need one tile. The two lights are completely random (apart from a small check to ensure the same ones are not picked one after another) so some goes will be easier than others. As long as the...
- Fri Jan 11, 2013 10:51 am
- Forum: Games
- Topic: Basic slide puzzle
- Replies: 32
- Views: 9207
Joystick control versions are now available from the same link.
http://www.vicist.co.uk/vic.html
I hope this makes things a little easier.
http://www.vicist.co.uk/vic.html
I hope this makes things a little easier.
- Tue Jan 08, 2013 4:36 am
- Forum: Games
- Topic: Basic slide puzzle
- Replies: 32
- Views: 9207
- Mon Jan 07, 2013 6:17 pm
- Forum: Games
- Topic: Basic slide puzzle
- Replies: 32
- Views: 9207
To save everybody time, I've adjusted the relevent lines in the program and created an NTSC version of the game which you can find at the same place.
http://www.vicist.co.uk/vic.html
Enjoy.
http://www.vicist.co.uk/vic.html
Enjoy.
- Mon Jan 07, 2013 5:46 pm
- Forum: Games
- Topic: Basic slide puzzle
- Replies: 32
- Views: 9207
I like it but it confuses me, I feel like I'm moving the empty space instead of the tiles, am I doing it wrong? You are correct! Moving the space transfers the tile to where the space was. In a real sliding puzzle you move the tile into the space, but the effect is the same - the tile and space swa...