Search found 1190 matches

by rhurst
Sat Sep 16, 2017 10:35 am
Forum: Programming
Topic: Introducing NinjaTerm 2.0
Replies: 16
Views: 359

Re: Introducing NinjaTerm 2.0

Does VICE allow for RS232 via TCP emulation? Have you tried it with NinjaTerm running on xvic? I've tried running DesTerm after running x128 -rsuser -rsdev1 192.168.1.254:23 to connect to a telnet service running on a local Linux box. I can see the TCP established connection on the Linux-side, with ...
by rhurst
Sun Aug 13, 2017 5:32 am
Forum: Programming
Topic: Software sprites?
Replies: 155
Views: 47627

Re: Software sprites?

That's killer ... modern tools and APIs for VIC? Incredible.
by rhurst
Tue Jun 06, 2017 4:40 pm
Forum: Games
Topic: VIC Game Club No. 6 – Omegas
Replies: 27
Views: 928

Re: VIC Game Club No. 6 – Omegas

Level 15 Protector:
rhurst-omega-fury-protector-15.gif
61140
rhurst-omega-fury-protector-15.gif (8.69 KiB) Viewed 346 times

Good, but not the highest. :P
by rhurst
Mon May 29, 2017 4:37 am
Forum: Games
Topic: VIC Game Club No. 6 – Omegas
Replies: 27
Views: 928

Re: VIC Game Club No. 6 – Omegas

Cool "game club" thread. If you beat any of the posted high scores in the Wiki, do be sure to put them in -- gives me something to shoot for. You'd think I'd have a better hand and anticipation having innate knowledge of the underlying programming to post ludicrous scores. Haha, that's whe...
by rhurst
Mon May 29, 2017 4:18 am
Forum: Games
Topic: VIC Game Club No. 5 – Berzerk MMX / MMX+
Replies: 12
Views: 452

Re: VIC Game Club No. 5 – Berzerk MMX / MMX+

MMX seems more difficult than some other versions because Evil Otto shows up so soon. One day I'll have to sit down and compare all of them at once... Evil Otto's appearance is a result of the level and the number of robots spawned. And he goes berzerk if 2 or less robots remain on the level. Somet...
by rhurst
Sat Apr 29, 2017 5:08 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 269
Views: 11843

Re: In the making: Arukanoido – an Arkanoid clone

Sweet! 8)
by rhurst
Sat Oct 15, 2016 5:32 am
Forum: Other Systems
Topic: Commodore B700 case for a 6509 cpu
Replies: 4
Views: 335

Re: Commodore B700 case for a 6509 cpu

Did you name yours Eva? :P
by rhurst
Thu Sep 01, 2016 8:10 am
Forum: Collecting and History
Topic: SuperPET
Replies: 10
Views: 853

Re: SuperPET

Sounds like you got everything you wanted, very nice and thanks for sharing. 8)
by rhurst
Fri May 06, 2016 6:51 am
Forum: Other Systems
Topic: Favourite C64 tune ever?
Replies: 13
Views: 976

Re: Favourite C64 tune ever?

by rhurst
Mon Mar 28, 2016 3:29 pm
Forum: Other Systems
Topic: Top 5 favorite computers
Replies: 17
Views: 1129

Re: Top 5 favorite computers

Retro, as in 20 or more years ago for me, in preferred order:
  1. A3000T
  2. Linux 2.0
  3. C128D
  4. C16
  5. VIC20
by rhurst
Mon Mar 07, 2016 7:30 pm
Forum: General Topics
Topic: Changed the Front Page
Replies: 8
Views: 800

Re: Changed the Front Page

It's not a bandage; it's a girdle. The "D"'s bulge is in denial. :P
by rhurst
Sun Jan 10, 2016 12:51 pm
Forum: General Topics
Topic: Denial disks using ABC
Replies: 13
Views: 950

Re: Denial disks using ABC

Yes, I have 2 videogaming projects in mind, plus 1 ludicrous-sized one. Building blocks, eh? :wink:
by rhurst
Sun Jan 10, 2016 9:42 am
Forum: General Topics
Topic: Denial disks using ABC
Replies: 13
Views: 950

Re: Denial disks using ABC

Apologies upfront for necromancing this thread... it's been over a year from my last (serious) dabbling on this homebrew project. :P Over the holidays, I re-visited this and updated the Awesome Boot Cartridge to work better with IEC directory handling and to automatically load & run a program if...
by rhurst
Sun Jan 10, 2016 7:48 am
Forum: Hardware and Tech
Topic: Thinking of a SuperCPU VIC
Replies: 115
Views: 8907

Re: Thinking of a SuperCPU VIC

I thought there was a convenient hotkey to enable / disable SuperCPU on the VIC. Try ALT+W and watch magic happen! :twisted:
Or, the supreme developer can add a 'hidden feature' to make the game run faster for the supreme player. :P
by rhurst
Sat Jan 02, 2016 11:25 am
Forum: Games
Topic: New Release: Demons of Dex
Replies: 65
Views: 6200

Re: New Release: Demons of Dex

Fun little dungeon crawler. Like pulse, this is definitely one of those unexpanded games that would have made for a great hit back in the day. 8) My only complaint is not knowing (in-game) my health risks beyond a 1/2 heart icon. Perhaps the battle / hit point system is rudimentary enough that it do...

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