Search found 12 matches
- Mon Feb 19, 2024 4:04 pm
- Forum: Games
- Topic: NEW BASIC game for 16K VIC: Castle Quest
- Replies: 3
- Views: 4092
Re: NEW BASIC game for 16K VIC: Castle Quest
Nice, just played it. Thanks! I just updated the game to v1.1 based on your suggestions. https://www.mediafire.com/file_premium/gzpekvj8e17fhxn/Castle_Quest_v1.1_VIC_20_16K.d64/file At one place it says "duengon" where it should say "dungeon" probably... Opps. Silly spelling mis...
- Thu Feb 15, 2024 7:11 pm
- Forum: Games
- Topic: NEW BASIC game for 16K VIC: Castle Quest
- Replies: 3
- Views: 4092
NEW BASIC game for 16K VIC: Castle Quest
Last week, I programmed a BASIC text adventure game for the unexpanded Commodore VIC 20 called Tiny Quest. Now I've expanded my Tiny Quest game, it's now called Castle Quest, and it's basically a whole new game. (Requires 16K RAM expansion - also the original Tiny Quest is on the disk) NEW - Updated...
- Sun Feb 11, 2024 7:25 pm
- Forum: Games
- Topic: New BASIC game for the unexpanded VIC: TINY QUEST
- Replies: 8
- Views: 4975
Re: New BASIC game for the unexpanded VIC: TINY QUEST
Tiny Quest V1.1 for the VIC 20 (with 8K RAM expansion) is finished! Now that I have completed my first goal of squeezing a BASIC text adventure into 3.5K of RAM for the unexpanded VIC, it's on to improving the game! This new 1.1 version adds a custom font and trapped input instead of using the BASIC...
- Sun Feb 11, 2024 7:21 pm
- Forum: Games
- Topic: New BASIC game for the unexpanded VIC: TINY QUEST
- Replies: 8
- Views: 4975
Re: New BASIC game for the unexpanded VIC: TINY QUEST
I was developing an text adventure for the unexpanded too for Christmas (Christmas adventure). The target was to get a christmas tree. But I had an accident on the way, so I develop it later for Christmas this year. Inbetween I can write another adventure for the unexpanded, I already have an idea....
- Sat Feb 10, 2024 10:47 pm
- Forum: Programming
- Topic: How do I redefine characters with 8k or more RAM?
- Replies: 30
- Views: 18830
- Sat Feb 10, 2024 10:40 pm
- Forum: Programming
- Topic: Need help with adding custom character set
- Replies: 6
- Views: 2868
Re: Need help with adding custom character set
How can I make sure the font file has the proper load address? The load procedure with SYS57809 ... SYS65493 that I highlighted above forcibly loads the font file to $1400, yet still a load address needs to be present as first 2 bytes of the file (making it 2050 bytes total). OK, cool! I use this t...
- Sat Feb 10, 2024 2:25 am
- Forum: Programming
- Topic: Need help with adding custom character set
- Replies: 6
- Views: 2868
Re: Need help with adding custom character set
What would be the poke(s) needed to set the font for $1000? You normally wouldn't want to do that as then the text screen and character set are at the same position. The first usable position for the font then is at $1400, see my edited post above for more details. Not too different from the C64, j...
- Sat Feb 10, 2024 2:12 am
- Forum: Programming
- Topic: Need help with adding custom character set
- Replies: 6
- Views: 2868
Re: Need help with adding custom character set
Just "bload" the font 9 block font file into place, and then POKE the right address to change to the font. That works quite the same on the VIC-20. VIC register 36869 sets the character generator base address (bottom 4 bits) and the screen start (top 4 bits, together with the top bit of 3...
- Sat Feb 10, 2024 1:00 am
- Forum: Programming
- Topic: Need help with adding custom character set
- Replies: 6
- Views: 2868
Need help with adding custom character set
I'd like to add a custom font to my Tiny Quest BASIC text adventure game. On the C64, this process seems fairly easy. Just "bload" the font 9 block font file into place, and then POKE the right address to change to the font. On the VIC, it seems like this is more complicated (?). Is it pos...
- Thu Feb 08, 2024 7:37 pm
- Forum: Games
- Topic: New BASIC game for the unexpanded VIC: TINY QUEST
- Replies: 8
- Views: 4975
Re: New BASIC game for the unexpanded VIC: TINY QUEST
Thanks, that was a fun 5 minutes :mrgreen: I'm glad you had fun! Thank you. I will live happily ever after. :) I liked your text. Perhaps you shouldn't restrict yourself to unexpanded memory and try something more expansive. Well done. I've been thinking about expanding the game on the C64 with mas...
- Wed Feb 07, 2024 10:11 pm
- Forum: Games
- Topic: New BASIC game for the unexpanded VIC: TINY QUEST
- Replies: 8
- Views: 4975
- Tue Feb 06, 2024 7:17 pm
- Forum: Games
- Topic: New BASIC game for the unexpanded VIC: TINY QUEST
- Replies: 8
- Views: 4975
New BASIC game for the unexpanded VIC: TINY QUEST
So, yesterday I had the day off from work, and when I woke up in the morning I had the crazy idea that "You should try to write a BASIC text adventure for the unexpanded Commodore VIC 20" pop into my head. Several hours of coding later, this is the result. Nothing fancy at all here, but I'...