Search found 8 matches
- Mon Feb 22, 2016 8:10 am
- Forum: Programming
- Topic: redefine the charset
- Replies: 6
- Views: 2152
Re: redefine the charset
On unexpanded machines I usually do the reverse, with my redefined chars at the front of the charset and the rom font at the back: POKE 36869,255 to set the gfx ram looking at 7168 onwards. (With the screen still at 7680 as usual, giving me 64 redefinable chars and both are right at the end of memor...
- Mon Feb 15, 2016 8:04 am
- Forum: Programming
- Topic: Axel F from Beverly Hills Cop on VIC-20?
- Replies: 6
- Views: 2046
Re: Axel F from Beverly Hills Cop on VIC-20?
You might be interested that there's a single Vic version of Axel F played in the "vic iterum" demo by Pu-239 . Download demodisk1.d64 from zimmers , it's on there.
- Sun Feb 07, 2016 4:49 pm
- Forum: General Topics
- Topic: "Orb Megademo Deluxe" - Vic-20 Megademo remastered for 2016
- Replies: 5
- Views: 1668
Re: "Orb Megademo Deluxe" - Vic-20 Megademo remastered for 2016
Incidentally I'm experimenting with a cross-platform tracker using the music driver from this. Here's an example video (Again I can't get the youtube link to work which doesn't seem to be a problem elsewhere)
- Tue Feb 02, 2016 1:26 pm
- Forum: General Topics
- Topic: "Orb Megademo Deluxe" - Vic-20 Megademo remastered for 2016
- Replies: 5
- Views: 1668
"Orb Megademo Deluxe" - Vic-20 Megademo remastered for 2016
Hi,
We upgraded our megademo from 2007 with a fast-loader, 5 new parts and various bugfixes. Download from pouet.net
Either I'm doing it wrong or the youtube link doesn't work on here, anyway.. video link
btw PAL only.
thanks, 4mat
We upgraded our megademo from 2007 with a fast-loader, 5 new parts and various bugfixes. Download from pouet.net
Either I'm doing it wrong or the youtube link doesn't work on here, anyway.. video link
btw PAL only.
thanks, 4mat
- Sun Nov 22, 2015 10:56 am
- Forum: Programming
- Topic: SJLOAD-20 source code anybody?
- Replies: 22
- Views: 5815
Re: SJLOAD-20 source code anybody?
To get around having to master on the Vic-20 I wrote my mastering tool on the c64 instead. Stuck the the pal/ntsc game code and loader as an incbin and wrote a quick front end. That way when Cronosoft were producing tapes they could load one program up, hit SPACE and record a full copy to tape whene...
- Fri Nov 13, 2015 3:12 pm
- Forum: Programming
- Topic: Reinventing sprites?
- Replies: 16
- Views: 5785
Re: Reinventing sprites?
Yeah you can totally use a lot of that first block for sprites. My Astro Nell game a while back has the map chars at $0284 and the softsprites at $338 onwards. (I had 4 of them up to 3x2 char size I think, didn't ORA the background because they were hires and I had to shift the X position in real-ti...
- Sun May 24, 2015 7:16 pm
- Forum: Programming
- Topic: Multiple screen memory areas ?
- Replies: 13
- Views: 4933
Re: Multiple screen memory areas ?
The so-called demo-scene hasn't contributed much to explore the capabilities of the VIC-20 after 'Robotic Liberation' was released by PwP in 2003. No, of course it hasn't(!) ;) Actually there's also a bunch of stuff you can do with $9002 to repeat lines of the screen, even have different ink/multic...
- Sat May 16, 2015 4:17 pm
- Forum: General Topics
- Topic: Vic 20 Cynthcart or similar?
- Replies: 9
- Views: 1819
Re: Vic 20 Cynthcart or similar?
Aleksi wrote a small monophonic organ a while bacxk that can controlled with the keyboard. It's in assembler so there's no latency.
If you go here and download demodisk1 it's the file called "CNCD ORGAN"
If you go here and download demodisk1 it's the file called "CNCD ORGAN"