I just have to emphasize again that the NTSC version looks a lot better.
It's eight sprites like the original has. Only Mike's raster code (for the flickering engines in the currently disabled game intro in chip music mode) and the chip music player (beamrider's) isn't done by me.
Search found 1278 matches
- Mon May 06, 2024 12:57 pm
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 610
- Views: 164388
- Sun May 05, 2024 4:39 am
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 610
- Views: 164388
- Sat May 04, 2024 10:02 am
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 610
- Views: 164388
Re: In the making: Arukanoido – an Arkanoid clone
Am happy to be of some use today. Any raster effect errors have to get fixed last. Don't wanna fix it with every other commit.
- Sat May 04, 2024 5:54 am
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 610
- Views: 164388
Re: In the making: Arukanoido – an Arkanoid clone
Fixes quite some bug in the sprite code. One has to marvel at the miracles of the Universe that it didn't feckiddup right on the spot. The path to hell is plastered with anonymous labels. Another code review it is...
- Mon Apr 29, 2024 2:49 pm
- Forum: Emulation and Cross Development
- Topic: Small-C running on the VIC – here's how
- Replies: 12
- Views: 1456
Re: Small-C running on the VIC – here's how
I hope the latest insanity added https://github.com/SvenMichaelKlose/small-c/tree/master/growroom/bdb has an OK code style. That's a key/value database with records of variable length that get moved to a file if memory runs low. The records are indexed by a binary tree in the "file" which ...
- Mon Apr 29, 2024 4:05 am
- Forum: Emulation and Cross Development
- Topic: Small-C running on the VIC – here's how
- Replies: 12
- Views: 1456
Re: Small-C running on the VIC – here's how
I'm not complaining at all. It's just a pretty silly thing to say. Especially about cc65 - it's neither "bloated" nor is it excessively commented. Quite the contrary is true - It's actually lacking a lot in that area. cc65-codestyle.png That's a lot of lines for declaring an empty string ...
- Sat Apr 27, 2024 3:33 pm
- Forum: Emulation and Cross Development
- Topic: Small-C running on the VIC – here's how
- Replies: 12
- Views: 1456
- Sat Apr 27, 2024 2:33 pm
- Forum: Emulation and Cross Development
- Topic: Small-C running on the VIC – here's how
- Replies: 12
- Views: 1456
Re: Small-C running on the VIC – here's how
Did some thorough clean-ups and the code is more fun to read now. Header files have been added because no-one wants to code without forward declarations unless sitting on a stash of diet pills. https://github.com/SvenMichaelKlose/small-c/tree/master/src Looking at 'expr.c' one can spot how this can ...
- Fri Apr 26, 2024 5:23 pm
- Forum: Games
- Topic: WIP: Bubble Bobble
- Replies: 22
- Views: 2040
Re: WIP: Bubble Bobble
Those two sprites seem to have sparked some motivation. How about some more?
- Thu Apr 25, 2024 12:39 pm
- Forum: Games
- Topic: WIP: Bubble Bobble
- Replies: 22
- Views: 2040
Re: WIP: Bubble Bobble
[...] who wants to invest months in a game for nothing in return[?] It is somewhat unfair to come up with this argument to someone who first of all just asked about a possible port of BB You're right. I'm overly pessimistic. Perhaps make it a group effort. I'd love to see it, too. I'd start out wit...
- Thu Apr 25, 2024 9:32 am
- Forum: Games
- Topic: WIP: Bubble Bobble
- Replies: 22
- Views: 2040
Re: WIP: Bubble Bobble
Kay. How about you write a tiny 6502 assembler with Turbo Rascal and then ask again who wants to invest months in a game for nothing in return.
- Wed Apr 24, 2024 4:39 pm
- Forum: Games
- Topic: WIP: Bubble Bobble
- Replies: 22
- Views: 2040
- Tue Apr 23, 2024 5:12 pm
- Forum: Programming
- Topic: Unixoid VIC
- Replies: 23
- Views: 6859
Re: Unixoid VIC
tunix-massforks.png About to crash when out of memory with 16 processes (full address space allocated for all). It should complain and exit gracefully. Doesn't pass mixed stress tests either, so there must be an issue with memory allocation. Up to 32 processes could get squeezed in before extended ...
- Tue Apr 23, 2024 3:03 pm
- Forum: Games
- Topic: WIP: Bubble Bobble
- Replies: 22
- Views: 2040
Re: WIP: Bubble Bobble
Nah. It's impossible to achieve on the VIC. Looking good though.
- Mon Apr 22, 2024 12:52 pm
- Forum: Emulation and Cross Development
- Topic: Small-C running on the VIC – here's how
- Replies: 12
- Views: 1456
Re: Small-C running on the VIC – here's how
Good old Dr Dobbs Small-C! A port from a BBC version seems a good fit for the VIC20 - both 32K in normal max memory config. But what you are trying to do is ambitious. Would it also compile on a PC so it can act as a cross compiler? Back in the day, in early BYTE magazines Small-C was advertised by...