Search found 1292 matches
- Tue May 14, 2024 6:18 pm
- Forum: Games
- Topic: WIP: Bubble Bobble
- Replies: 31
- Views: 3034
Re: WIP: Bubble Bobble
Ah! Here's how I missed it: morning coffee, "What was that with MINIPAINT?" *google* *denial* *chatGPT* effnoh...
- Mon May 13, 2024 5:06 pm
- Forum: Games
- Topic: WIP: Bubble Bobble
- Replies: 31
- Views: 3034
Re: WIP: Bubble Bobble
MINIPAINT? [...] You should be very cautious with complaining about 'isolated tools' and 'non-availability of (source) code' in your Manifesto if you otherwise are oblivious of prior art. What? %p I can't get my imagery to picture MINIPAINT with a web interface and user accounts. (mod: quote repair...
- Sun May 12, 2024 10:01 am
- Forum: Games
- Topic: WIP: Bubble Bobble
- Replies: 31
- Views: 3034
Re: WIP: Bubble Bobble
OK... Was only remembering BASIC extension things about it.Mike wrote: ↑Sun May 12, 2024 9:45 amMINIPAINT?pixel wrote:[...]
I have used MP on several occasions to design sprite patterns. Here is an example, including a "how to extract the bitmap data":
VicShroom - My first Vic prod
- Sun May 12, 2024 9:18 am
- Forum: Games
- Topic: WIP: Bubble Bobble
- Replies: 31
- Views: 3034
Re: WIP: Bubble Bobble
@beamrider: There's some idea I cannot get rid of. As those few sprites seemed to spark some interest, perhaps many would be grateful for a web editor to bring on a complete set of sprites and charsets. But to be honest: the VIC Screen Designer's user interface is far too complicated for anyone to j...
- Sat May 11, 2024 4:47 pm
- Forum: Other Systems
- Topic: End of the Z80
- Replies: 3
- Views: 1541
Re: End of the Z80
I used to scribble 6502 code, and even did an assembler whose name I stole from a magazine... a friend did the example 6502 code for it. I was young... It took decades (oh shit is this a recurring theme?) until I finally got to write a game for the VIC, banging my head on the desk till I found out t...
- Sat May 11, 2024 8:00 am
- Forum: Emulation and Cross Development
- Topic: TUNIX
- Replies: 5
- Views: 248
Re: TUNIX
$ git clone --recurse-submodules https://github.com/SvenMichaelKlose/tunix.git Yes! And I didn't mention VFORTH yet which would also be awesome to have it integrated – just a feeling as I still don't code in FORTH, which seems to be a pity. As for the fear of doing Lisp, some 'playground' example (...
- Sat May 11, 2024 12:51 am
- Forum: Emulation and Cross Development
- Topic: TUNIX
- Replies: 5
- Views: 248
Re: TUNIX
This is very impressive. I hope someone picks up the torch and writes some software for it. It's not only for the VIC (I forgot to mention explicitly). Up to the IBM-PC with 8088/8086 range of computers this could be interesting. Banked memory is a must. Or segmented, in the Intel case. What I woul...
- Fri May 10, 2024 11:24 pm
- Forum: Emulation and Cross Development
- Topic: Small-C running on the VIC – here's how
- Replies: 17
- Views: 2148
Re: Small-C running on the VIC – here's how
... Includes coke junks breaking into my apartment, stealing delivered contact lenses from the hall and all I can do I being a straight smart ass with eternal patience. Downside: sometimes I cannot tell shit from chocolate ice cream when it comes to other people, latest when I didn't get no sleep f...
- Fri May 10, 2024 4:14 pm
- Forum: Emulation and Cross Development
- Topic: TUNIX
- Replies: 5
- Views: 248
Re: TUNIX
Oh! One more thing: there is a directory called "playground" waiting for your ideas and Request For Comments. Be inspiring. Degrees in Computer Science: such people we don't want around.
- Fri May 10, 2024 4:05 pm
- Forum: Emulation and Cross Development
- Topic: TUNIX
- Replies: 5
- Views: 248
TUNIX
I'm struggling with finding words so: tunix-fake.png Just a fake to spark some motivation. The terminal will have more chars in the end. With the Lisp heap working (most idiotic misplacement of an init line it's been) and some hope of progress therefore, the plan of bringing on a self-hosting C comp...
- Fri May 10, 2024 11:58 am
- Forum: Emulation and Cross Development
- Topic: Small-C running on the VIC – here's how
- Replies: 17
- Views: 2148
Re: Small-C running on the VIC – here's how
Keep up the great coding! Awesome! Because I'm still going through rather crappy times. Includes coke junks breaking into my apartment, stealing delivered contact lenses from the hall and all I can do I being a straight smart ass with eternal patience. Downside: sometimes I cannot tell shit from ch...
- Thu May 09, 2024 9:21 am
- Forum: Emulation and Cross Development
- Topic: Small-C running on the VIC – here's how
- Replies: 17
- Views: 2148
Re: Small-C running on the VIC – here's how
Project has been merged into https://github.com/SvenMichaelKlose/tunix where it is to be found in 'src/contrib/small-c' to get further dissected into smaller apps. The very good looking embedded database "Bielefeld DB", whose tests pass (always a most rewarding experience in return for not...
- Thu May 09, 2024 8:57 am
- Forum: Programming
- Topic: Unixoid VIC
- Replies: 25
- Views: 7568
- Wed May 08, 2024 6:45 am
- Forum: Programming
- Topic: Unixoid VIC
- Replies: 25
- Views: 7568
Re: Unixoid VIC
I wanna grab TUNIX, Small-C/Bielefeld-DB and INGLE and pile it up to a BSD-style distribution. Somehow the name "INGLE" is getting to me like a missing shot of Vodka deep down where it's needed and stays missing. How about "HilariOS"? If oscar64 turns out to give reasonable resul...
- Mon May 06, 2024 12:57 pm
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 610
- Views: 165575
Re: In the making: Arukanoido – an Arkanoid clone
I just have to emphasize again that the NTSC version looks a lot better.
It's eight sprites like the original has. Only Mike's raster code (for the flickering engines in the currently disabled game intro in chip music mode) and the chip music player (beamrider's) isn't done by me.
It's eight sprites like the original has. Only Mike's raster code (for the flickering engines in the currently disabled game intro in chip music mode) and the chip music player (beamrider's) isn't done by me.